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Merge branch 'miami' into lcs
# Conflicts: # src/control/Script5.cpp # src/entities/Entity.cpp
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@ -26,6 +26,7 @@
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#include "Ped.h"
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#include "Dummy.h"
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#include "WindModifiers.h"
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#include "SaveBuf.h"
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#include "SpecialFX.h"
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#include "VisibilityPlugins.h"
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#include "RpAnimBlend.h"
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@ -927,7 +928,8 @@ CEntity::SaveEntityFlags(uint8*& buf)
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void
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CEntity::LoadEntityFlags(uint8*& buf)
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{
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uint32 tmp = ReadSaveBuf<uint32>(buf);
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uint32 tmp;
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ReadSaveBuf(&tmp, buf);
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m_type = (tmp & ((BIT(3) - 1)));
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m_status = ((tmp >> 3) & (BIT(5) - 1));
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@ -958,7 +960,7 @@ CEntity::LoadEntityFlags(uint8*& buf)
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bStreamingDontDelete = !!(tmp & BIT(30));
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bRemoveFromWorld = !!(tmp & BIT(31));
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tmp = ReadSaveBuf<uint32>(buf);
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ReadSaveBuf(&tmp, buf);
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bHasHitWall = !!(tmp & BIT(0));
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bImBeingRendered = !!(tmp & BIT(1));
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