From e9baf31ad87d85d4159f98dcc91cd3a879122bcb Mon Sep 17 00:00:00 2001
From: erorcun <erorcunerorcun@hotmail.com.tr>
Date: Sat, 10 Jul 2021 23:24:27 +0300
Subject: [PATCH] Physical: division by zero fix

---
 src/entities/Physical.cpp | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/entities/Physical.cpp b/src/entities/Physical.cpp
index 182ff46b..591fb501 100644
--- a/src/entities/Physical.cpp
+++ b/src/entities/Physical.cpp
@@ -480,6 +480,10 @@ CPhysical::ApplySpringDampening(float damping, CVector &springDir, CVector &poin
 {
 	float speedA = DotProduct(speed, springDir);
 	float speedB = DotProduct(GetSpeed(point), springDir);
+#ifdef FIX_BUGS
+	if (speedB == 0.0f)
+		return true;
+#endif
 	float step = Min(CTimer::GetTimeStep(), 3.0f);
 	float impulse = -damping * (speedA + speedB)/2.0f * m_fMass * step * 0.53f;