mirror of
https://github.com/halpz/re3.git
synced 2025-07-15 03:58:08 +00:00
cleaned up MIAMI ifdefs
This commit is contained in:
@ -1,5 +1,4 @@
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#include "common.h"
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#ifdef MIAMI
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#include "templates.h"
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#include "General.h"
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@ -227,5 +226,3 @@ CColStore::HasCollisionLoaded(const CVector2D &pos)
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return false;
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return true;
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}
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#endif
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@ -20,10 +20,8 @@
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#include "SurfaceTable.h"
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#include "Lines.h"
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#include "Collision.h"
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#ifdef MIAMI
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#include "Camera.h"
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#include "ColStore.h"
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#endif
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enum Direction
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{
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@ -44,9 +42,7 @@ CCollision::Init(void)
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{
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ms_colModelCache.Init(NUMCOLCACHELINKS);
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ms_collisionInMemory = LEVEL_NONE;
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#ifdef MIAMI
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CColStore::Initialise();
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#endif
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}
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//--MIAMI: done
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@ -54,50 +50,13 @@ void
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CCollision::Shutdown(void)
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{
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ms_colModelCache.Shutdown();
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#ifdef MIAMI
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CColStore::Shutdown();
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#endif
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}
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//--MIAMI: done
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void
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CCollision::Update(void)
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{
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#ifndef MIAMI
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CVector playerCoors;
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playerCoors = FindPlayerCoors();
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eLevelName level = CTheZones::m_CurrLevel;
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bool forceLevelChange = false;
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if(CTimer::GetTimeInMilliseconds() < 2000 || CCutsceneMgr::IsCutsceneProcessing())
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return;
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// hardcode a level if there are no zones
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if(level == LEVEL_NONE){
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if(CGame::currLevel == LEVEL_INDUSTRIAL &&
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playerCoors.x < 400.0f){
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level = LEVEL_COMMERCIAL;
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forceLevelChange = true;
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}else if(CGame::currLevel == LEVEL_SUBURBAN &&
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playerCoors.x > -450.0f && playerCoors.y < -1400.0f){
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level = LEVEL_COMMERCIAL;
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forceLevelChange = true;
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}else{
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if(playerCoors.x > 800.0f){
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level = LEVEL_INDUSTRIAL;
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forceLevelChange = true;
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}else if(playerCoors.x < -800.0f){
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level = LEVEL_SUBURBAN;
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forceLevelChange = true;
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}
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}
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}
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if(level != LEVEL_NONE && level != CGame::currLevel)
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CGame::currLevel = level;
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if(ms_collisionInMemory != CGame::currLevel)
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LoadCollisionWhenINeedIt(forceLevelChange);
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CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel);
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#endif
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}
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//--MIAMI: unused
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@ -142,116 +101,12 @@ GetCollisionInSector(CSector §)
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void
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CCollision::LoadCollisionWhenINeedIt(bool forceChange)
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{
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#ifndef MIAMI
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eLevelName level, l;
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bool multipleLevels;
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CVector playerCoors;
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CVehicle *veh;
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CEntryInfoNode *ei;
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int sx, sy;
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int xmin, xmax, ymin, ymax;
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int x, y;
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level = LEVEL_NONE;
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playerCoors = FindPlayerCoors();
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sx = CWorld::GetSectorIndexX(playerCoors.x);
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sy = CWorld::GetSectorIndexY(playerCoors.y);
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multipleLevels = false;
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veh = FindPlayerVehicle();
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if(veh && veh->IsTrain()){
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if(((CTrain*)veh)->m_nDoorState != TRAIN_DOOR_OPEN)
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return;
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}else if(playerCoors.z < -4.0f && !CCullZones::DoINeedToLoadCollision())
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return;
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// Figure out whose level's collisions we're most likely to be interested in
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if(!forceChange){
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if(veh && veh->IsBoat()){
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// on water we expect to be between levels
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multipleLevels = true;
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}else{
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xmin = Max(sx - 1, 0);
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xmax = Min(sx + 1, NUMSECTORS_X-1);
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ymin = Max(sy - 1, 0);
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ymax = Min(sy + 1, NUMSECTORS_Y-1);
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for(x = xmin; x <= xmax; x++)
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for(y = ymin; y <= ymax; y++){
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l = GetCollisionInSector(*CWorld::GetSector(x, y));
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if(l != LEVEL_NONE){
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if(level == LEVEL_NONE)
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level = l;
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if(level != l)
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multipleLevels = true;
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}
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}
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}
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if(multipleLevels && veh && veh->IsBoat())
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for(ei = veh->m_entryInfoList.first; ei; ei = ei->next){
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level = GetCollisionInSector(*ei->sector);
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if(level != LEVEL_NONE)
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break;
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}
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}
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if(level == CGame::currLevel || forceChange){
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CTimer::Stop();
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DMAudio.SetEffectsFadeVol(0);
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CPad::StopPadsShaking();
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LoadCollisionScreen(CGame::currLevel);
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DMAudio.Service();
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CPopulation::DealWithZoneChange(ms_collisionInMemory, CGame::currLevel, false);
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CStreaming::RemoveIslandsNotUsed(LEVEL_INDUSTRIAL);
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CStreaming::RemoveIslandsNotUsed(LEVEL_COMMERCIAL);
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CStreaming::RemoveIslandsNotUsed(LEVEL_SUBURBAN);
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CStreaming::RemoveBigBuildings(LEVEL_INDUSTRIAL);
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CStreaming::RemoveBigBuildings(LEVEL_COMMERCIAL);
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CStreaming::RemoveBigBuildings(LEVEL_SUBURBAN);
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CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
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CStreaming::RemoveUnusedModelsInLoadedList();
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CGame::TidyUpMemory(true, true);
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CFileLoader::LoadCollisionFromDatFile(CGame::currLevel);
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ms_collisionInMemory = CGame::currLevel;
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CReplay::EmptyReplayBuffer();
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if(CGame::currLevel != LEVEL_NONE)
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LoadSplash(GetLevelSplashScreen(CGame::currLevel));
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CStreaming::RemoveUnusedBigBuildings(CGame::currLevel);
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CStreaming::RemoveUnusedBuildings(CGame::currLevel);
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CStreaming::RequestBigBuildings(CGame::currLevel);
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CStreaming::LoadAllRequestedModels(true);
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CStreaming::HaveAllBigBuildingsLoaded(CGame::currLevel);
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CGame::TidyUpMemory(true, true);
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CTimer::Update();
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DMAudio.SetEffectsFadeVol(127);
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}
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#endif
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}
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//--MIAMI: done
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void
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CCollision::SortOutCollisionAfterLoad(void)
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{
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#ifndef MIAMI
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if(ms_collisionInMemory == CGame::currLevel)
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return;
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CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
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if(CGame::currLevel != LEVEL_NONE){
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CFileLoader::LoadCollisionFromDatFile(CGame::currLevel);
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if(!CGame::playingIntro)
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LoadSplash(GetLevelSplashScreen(CGame::currLevel));
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}
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ms_collisionInMemory = CGame::currLevel;
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CGame::TidyUpMemory(true, false);
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#else
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CColStore::LoadCollision(TheCamera.GetPosition());
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CStreaming::LoadAllRequestedModels(false);
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#endif
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}
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void
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@ -2000,11 +1855,7 @@ CColModel::CColModel(void)
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vertices = nil;
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triangles = nil;
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trianglePlanes = nil;
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#ifndef MIAMI
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level = CGame::currLevel;
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#else
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level = 0; // generic col slot
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#endif
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ownsCollisionVolumes = true;
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}
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@ -87,17 +87,14 @@ struct CStoredCollPoly
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struct CColModel
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{
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// TODO(MIAMI): CSphere and CBox
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CColSphere boundingSphere;
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CColBox boundingBox;
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int16 numSpheres;
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int16 numLines;
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int16 numBoxes;
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int16 numTriangles;
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#ifndef MIAMI
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int32 level;
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#else
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uint8 level; // colstore slot but probably same name
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#endif
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uint8 level; // colstore slot but probably still named level
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bool ownsCollisionVolumes;
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CColSphere *spheres;
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CColLine *lines;
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@ -24,10 +24,8 @@
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#include "ZoneCull.h"
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#include "CdStream.h"
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#include "FileLoader.h"
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#ifdef MIAMI
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#include "Streaming.h"
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#include "ColStore.h"
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#endif
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char CFileLoader::ms_line[256];
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@ -50,16 +48,12 @@ CFileLoader::LoadLevel(const char *filename)
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{
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int fd;
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RwTexDictionary *savedTxd;
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eLevelName savedLevel;
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bool objectsLoaded;
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char *line;
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char txdname[64];
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savedTxd = RwTexDictionaryGetCurrent();
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objectsLoaded = false;
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#ifndef MIAMI
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savedLevel = CGame::currLevel;
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#endif
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if(savedTxd == nil){
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savedTxd = RwTexDictionaryCreate();
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RwTexDictionarySetCurrent(savedTxd);
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@ -83,17 +77,8 @@ CFileLoader::LoadLevel(const char *filename)
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AddTexDictionaries(savedTxd, txd);
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RwTexDictionaryDestroy(txd);
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}else if(strncmp(line, "COLFILE", 7) == 0){
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#ifndef MIAMI
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int level;
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sscanf(line+8, "%d", &level);
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CGame::currLevel = (eLevelName)level;
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LoadingScreenLoadingFile(line+10);
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LoadCollisionFile(line+10);
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CGame::currLevel = savedLevel;
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#else
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LoadingScreenLoadingFile(line+10);
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LoadCollisionFile(line+10, 0);
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#endif
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}else if(strncmp(line, "MODELFILE", 9) == 0){
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LoadingScreenLoadingFile(line + 10);
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LoadModelFile(line + 10);
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@ -105,16 +90,11 @@ CFileLoader::LoadLevel(const char *filename)
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LoadObjectTypes(line + 4);
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}else if(strncmp(line, "IPL", 3) == 0){
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if(!objectsLoaded){
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#ifndef MIAMI
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CModelInfo::ConstructMloClumps();
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CObjectData::Initialise("DATA\\OBJECT.DAT");
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#else
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LoadingScreenLoadingFile("Collision");
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CObjectData::Initialise("DATA\\OBJECT.DAT");
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CStreaming::Init();
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CColStore::LoadAllCollision();
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// TODO: anim indices
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#endif
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// TODO(MIAMI): anim indices
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objectsLoaded = true;
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}
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LoadingScreenLoadingFile(line + 4);
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@ -132,42 +112,14 @@ CFileLoader::LoadLevel(const char *filename)
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CFileMgr::CloseFile(fd);
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RwTexDictionarySetCurrent(savedTxd);
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#ifdef MIAMI
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int i;
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for(i = 1; i < COLSTORESIZE; i++)
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if(CColStore::GetSlot(i))
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CColStore::GetBoundingBox(i).Grow(120.0f);
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CWorld::RepositionCertainDynamicObjects();
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CColStore::RemoveAllCollision();
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#endif
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}
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#ifndef MIAMI
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void
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CFileLoader::LoadCollisionFromDatFile(int currlevel)
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{
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int fd;
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char *line;
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fd = CFileMgr::OpenFile(CGame::aDatFile, "r");
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assert(fd > 0);
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for(line = LoadLine(fd); line; line = LoadLine(fd)){
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if(*line == '#')
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continue;
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if(strncmp(line, "COLFILE", 7) == 0){
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int level;
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sscanf(line+8, "%d", &level);
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if(currlevel == level)
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LoadCollisionFile(line+10);
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}
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}
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CFileMgr::CloseFile(fd);
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}
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#endif
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char*
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CFileLoader::LoadLine(int fd)
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{
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@ -209,13 +161,8 @@ struct ColHeader
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};
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//--MIAMI: done
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#ifndef MIAMI
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void
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CFileLoader::LoadCollisionFile(const char *filename)
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#else
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void
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CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
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#endif
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{
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int fd;
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char modelname[24];
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@ -232,17 +179,11 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
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mi = CModelInfo::GetModelInfo(modelname, nil);
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if(mi){
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#ifndef MIAMI
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if(mi->GetColModel()){
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#else
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if(mi->GetColModel() && mi->DoesOwnColModel()){
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#endif
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LoadCollisionModel(work_buff+24, *mi->GetColModel(), modelname);
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}else{
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CColModel *model = new CColModel;
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#ifdef MIAMI
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model->level = colSlot;
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#endif
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LoadCollisionModel(work_buff+24, *model, modelname);
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mi->SetColModel(model, true);
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}
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@ -254,7 +195,6 @@ CFileLoader::LoadCollisionFile(const char *filename, uint8 colSlot)
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CFileMgr::CloseFile(fd);
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}
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#ifdef MIAMI
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bool
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CFileLoader::LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot)
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{
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@ -278,8 +218,6 @@ CFileLoader::LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlo
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||||
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mi = CModelInfo::GetModelInfo(modelname, &modelIndex);
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if(mi){
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if(modelIndex == 855)
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modelIndex = modelIndex;
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CColStore::IncludeModelIndex(colSlot, modelIndex);
|
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CColModel *model = new CColModel;
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model->level = colSlot;
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@ -328,7 +266,6 @@ CFileLoader::LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot)
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||||
}
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return true;
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||||
}
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||||
#endif
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void
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CFileLoader::LoadCollisionModel(uint8 *buf, CColModel &model, char *modelname)
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@ -617,7 +554,6 @@ CFileLoader::LoadObjectTypes(const char *filename)
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enum {
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||||
NONE,
|
||||
OBJS,
|
||||
MLO,
|
||||
TOBJ,
|
||||
HIER,
|
||||
CARS,
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@ -652,16 +588,10 @@ CFileLoader::LoadObjectTypes(const char *filename)
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else if(strncmp(line, "path", 4) == 0) section = PATH;
|
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else if(strncmp(line, "2dfx", 4) == 0) section = TWODFX;
|
||||
}else if(strncmp(line, "end", 3) == 0){
|
||||
section = section == MLO ? OBJS : NONE;
|
||||
section = NONE;
|
||||
}else switch(section){
|
||||
case OBJS:
|
||||
if(strncmp(line, "sta", 3) == 0)
|
||||
mlo = LoadMLO(line);
|
||||
else
|
||||
LoadObject(line);
|
||||
break;
|
||||
case MLO:
|
||||
LoadMLOInstance(mlo, line);
|
||||
LoadObject(line);
|
||||
break;
|
||||
case TOBJ:
|
||||
LoadTimeObject(line);
|
||||
@ -764,57 +694,6 @@ CFileLoader::LoadObject(const char *line)
|
||||
MatchModelString(model, id);
|
||||
}
|
||||
|
||||
int
|
||||
CFileLoader::LoadMLO(const char *line)
|
||||
{
|
||||
char smth[8];
|
||||
char name[24];
|
||||
int modelIndex;
|
||||
float someFloat;
|
||||
|
||||
sscanf(line, "%s %s %d %f", smth, name, &modelIndex, &someFloat);
|
||||
CMloModelInfo *minfo = CModelInfo::AddMloModel(modelIndex);
|
||||
minfo->SetName(name);
|
||||
minfo->field_34 = someFloat;
|
||||
int instId = CModelInfo::GetMloInstanceStore().allocPtr;
|
||||
minfo->firstInstance = instId;
|
||||
minfo->lastInstance = instId;
|
||||
minfo->SetTexDictionary("generic");
|
||||
return modelIndex;
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadMLOInstance(int id, const char *line)
|
||||
{
|
||||
char name[24];
|
||||
RwV3d pos, scale, rot;
|
||||
float angle;
|
||||
int modelIndex;
|
||||
|
||||
CMloModelInfo *minfo = (CMloModelInfo*)CModelInfo::GetModelInfo(id);
|
||||
sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f",
|
||||
&modelIndex,
|
||||
name,
|
||||
&pos.x, &pos.y, &pos.z,
|
||||
&scale.x, &scale.y, &scale.z,
|
||||
&rot.x, &rot.y, &rot.z,
|
||||
&angle);
|
||||
float rad = Acos(angle) * 2.0f;
|
||||
CInstance *inst = CModelInfo::GetMloInstanceStore().alloc();
|
||||
minfo->lastInstance++;
|
||||
|
||||
RwMatrix *matrix = RwMatrixCreate();
|
||||
RwMatrixScale(matrix, &scale, rwCOMBINEREPLACE);
|
||||
RwMatrixRotate(matrix, &rot, -RADTODEG(rad), rwCOMBINEPOSTCONCAT);
|
||||
RwMatrixTranslate(matrix, &pos, rwCOMBINEPOSTCONCAT);
|
||||
|
||||
inst->GetMatrix() = CMatrix(matrix);
|
||||
inst->GetMatrix().UpdateRW();
|
||||
|
||||
inst->m_modelIndex = modelIndex;
|
||||
RwMatrixDestroy(matrix);
|
||||
}
|
||||
|
||||
void
|
||||
CFileLoader::LoadTimeObject(const char *line)
|
||||
{
|
||||
@ -1182,7 +1061,6 @@ CFileLoader::LoadObjectInstance(const char *line)
|
||||
CSimpleModelInfo *mi;
|
||||
RwMatrix *xform;
|
||||
CEntity *entity;
|
||||
#ifdef MIAMI
|
||||
float area;
|
||||
|
||||
if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f %f",
|
||||
@ -1190,27 +1068,22 @@ CFileLoader::LoadObjectInstance(const char *line)
|
||||
&trans.x, &trans.y, &trans.z,
|
||||
&scale.x, &scale.y, &scale.z,
|
||||
&axis.x, &axis.y, &axis.z, &angle) != 13){
|
||||
#endif
|
||||
if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f",
|
||||
&id, name,
|
||||
&trans.x, &trans.y, &trans.z,
|
||||
&scale.x, &scale.y, &scale.z,
|
||||
&axis.x, &axis.y, &axis.z, &angle) != 12)
|
||||
return;
|
||||
#ifdef MIAMI
|
||||
if(sscanf(line, "%d %s %f %f %f %f %f %f %f %f %f %f",
|
||||
&id, name,
|
||||
&trans.x, &trans.y, &trans.z,
|
||||
&scale.x, &scale.y, &scale.z,
|
||||
&axis.x, &axis.y, &axis.z, &angle) != 12)
|
||||
return;
|
||||
area = 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
mi = (CSimpleModelInfo*)CModelInfo::GetModelInfo(id);
|
||||
if(mi == nil)
|
||||
return;
|
||||
assert(mi->IsSimple());
|
||||
|
||||
#ifdef MIAMI
|
||||
if(!CStreaming::IsObjectInCdImage(id))
|
||||
debug("Not in cdimage %s\n", mi->GetName());
|
||||
#endif
|
||||
|
||||
angle = -RADTODEG(2.0f * acosf(angle));
|
||||
xform = RwMatrixCreate();
|
||||
@ -1226,9 +1099,7 @@ CFileLoader::LoadObjectInstance(const char *line)
|
||||
entity->SetModelIndexNoCreate(id);
|
||||
entity->GetMatrix() = CMatrix(xform);
|
||||
entity->m_level = CTheZones::GetLevelFromPosition(entity->GetPosition());
|
||||
#ifdef MIAMI
|
||||
entity->m_area = area;
|
||||
#endif
|
||||
if(mi->IsSimple()){
|
||||
if(mi->m_isBigBuilding)
|
||||
entity->SetupBigBuilding();
|
||||
@ -1239,27 +1110,24 @@ CFileLoader::LoadObjectInstance(const char *line)
|
||||
entity->bIsVisible = false;
|
||||
CWorld::Add(entity);
|
||||
|
||||
#ifdef MIAMI
|
||||
CColModel *col = entity->GetColModel();
|
||||
if(col->numSpheres || col->numBoxes || col->numTriangles){
|
||||
if(col->level != 0)
|
||||
CColStore::GetBoundingBox(col->level).ContainRect(entity->GetBoundRect());
|
||||
}else
|
||||
entity->bUsesCollision = false;
|
||||
// TODO: set some flag here if col min is below 6
|
||||
#endif
|
||||
// TODO(MIAMI): set some flag here if col min is below 6
|
||||
}else{
|
||||
entity = new CDummyObject;
|
||||
entity->SetModelIndexNoCreate(id);
|
||||
entity->GetMatrix() = CMatrix(xform);
|
||||
CWorld::Add(entity);
|
||||
// TODO(MIAMI)
|
||||
//--MIAMI: TODO
|
||||
if(IsGlass(entity->GetModelIndex()))
|
||||
entity->bIsVisible = false;
|
||||
entity->m_level = CTheZones::GetLevelFromPosition(entity->GetPosition());
|
||||
#ifdef MIAMI
|
||||
entity->m_area = area;
|
||||
#endif
|
||||
}
|
||||
|
||||
RwMatrixDestroy(xform);
|
||||
|
@ -5,16 +5,11 @@ class CFileLoader
|
||||
static char ms_line[256];
|
||||
public:
|
||||
static void LoadLevel(const char *filename);
|
||||
static void LoadCollisionFromDatFile(int currlevel);
|
||||
static char *LoadLine(int fd);
|
||||
static RwTexDictionary *LoadTexDictionary(const char *filename);
|
||||
#ifndef MIAMI
|
||||
static void LoadCollisionFile(const char *filename);
|
||||
#else
|
||||
static void LoadCollisionFile(const char *filename, uint8 colSlot = 0);
|
||||
static void LoadCollisionFile(const char *filename, uint8 colSlot);
|
||||
static bool LoadCollisionFileFirstTime(uint8 *buffer, uint32 size, uint8 colSlot);
|
||||
static bool LoadCollisionFile(uint8 *buffer, uint32 size, uint8 colSlot);
|
||||
#endif
|
||||
static void LoadCollisionModel(uint8 *buf, struct CColModel &model, char *name);
|
||||
static void LoadModelFile(const char *filename);
|
||||
static RpAtomic *FindRelatedModelInfoCB(RpAtomic *atomic, void *data);
|
||||
@ -29,8 +24,6 @@ public:
|
||||
|
||||
static void LoadObjectTypes(const char *filename);
|
||||
static void LoadObject(const char *line);
|
||||
static int LoadMLO(const char *line);
|
||||
static void LoadMLOInstance(int id, const char *line);
|
||||
static void LoadTimeObject(const char *line);
|
||||
static void LoadClumpObject(const char *line);
|
||||
static void LoadVehicleObject(const char *line);
|
||||
|
@ -1060,10 +1060,10 @@ CMenuManager::Draw()
|
||||
rightText = TheText.Get(gbBigWhiteDebugLightSwitchedOn ? "FEM_ON" : "FEM_OFF");
|
||||
break;
|
||||
case MENUACTION_PEDROADGROUPS:
|
||||
rightText = TheText.Get(gbShowPedRoadGroups ? "FEM_ON" : "FEM_OFF");
|
||||
// REMOVED(MIAMI)
|
||||
break;
|
||||
case MENUACTION_CARROADGROUPS:
|
||||
rightText = TheText.Get(gbShowCarRoadGroups ? "FEM_ON" : "FEM_OFF");
|
||||
// REMOVED(MIAMI)
|
||||
break;
|
||||
case MENUACTION_COLLISIONPOLYS:
|
||||
rightText = TheText.Get(gbShowCollisionPolys ? "FEM_ON" : "FEM_OFF");
|
||||
@ -4904,11 +4904,11 @@ CMenuManager::ProcessOnOffMenuOptions()
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
break;
|
||||
case MENUACTION_PEDROADGROUPS:
|
||||
gbShowPedRoadGroups = !gbShowPedRoadGroups;
|
||||
// REMOVED(MIAMI)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
break;
|
||||
case MENUACTION_CARROADGROUPS:
|
||||
gbShowCarRoadGroups = !gbShowCarRoadGroups;
|
||||
// REMOVED(MIAMI)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
break;
|
||||
case MENUACTION_COLLISIONPOLYS:
|
||||
|
@ -624,10 +624,8 @@ public:
|
||||
void LoadAllTextures();
|
||||
void LoadSettings();
|
||||
void MessageScreen(const char *);
|
||||
#ifdef MIAMI
|
||||
//--MIAMI: TODO: implement the second argument
|
||||
// TODO(MIAMI): implement the second argument
|
||||
void MessageScreen(const char *str, bool) { MessageScreen(str); }
|
||||
#endif
|
||||
void PickNewPlayerColour();
|
||||
void PrintBriefs();
|
||||
static void PrintErrorMessage();
|
||||
|
@ -89,9 +89,7 @@
|
||||
|
||||
|
||||
eLevelName CGame::currLevel;
|
||||
#ifdef MIAMI
|
||||
int32 CGame::currArea;
|
||||
#endif
|
||||
bool CGame::bDemoMode = true;
|
||||
bool CGame::nastyGame = true;
|
||||
bool CGame::frenchGame;
|
||||
@ -322,9 +320,6 @@ bool CGame::Initialise(const char* datFile)
|
||||
CDraw::SetFOV(120.0f);
|
||||
CDraw::ms_fLODDistance = 500.0f;
|
||||
LoadingScreen("Loading the Game", "Setup streaming", nil);
|
||||
#ifndef MIAMI
|
||||
CStreaming::Init();
|
||||
#endif
|
||||
CStreaming::LoadInitialVehicles();
|
||||
CStreaming::LoadInitialPeds();
|
||||
CStreaming::RequestBigBuildings(LEVEL_NONE);
|
||||
@ -372,14 +367,7 @@ bool CGame::Initialise(const char* datFile)
|
||||
CWaterCannons::Init();
|
||||
CBridge::Init();
|
||||
CGarages::Init();
|
||||
#ifndef MIAMI
|
||||
LoadingScreen("Loading the Game", "Position dynamic objects", nil);
|
||||
CWorld::RepositionCertainDynamicObjects();
|
||||
#endif
|
||||
LoadingScreen("Loading the Game", "Initialise vehicle paths", nil);
|
||||
#ifdef GTA_ZONECULL
|
||||
CCullZones::ResolveVisibilities();
|
||||
#endif
|
||||
CTrain::InitTrains();
|
||||
CPlane::InitPlanes();
|
||||
CCredits::Init();
|
||||
@ -390,9 +378,6 @@ bool CGame::Initialise(const char* datFile)
|
||||
CTheScripts::Process();
|
||||
TheCamera.Process();
|
||||
LoadingScreen("Loading the Game", "Load scene", nil);
|
||||
#ifndef MIAMI
|
||||
CModelInfo::RemoveColModelsFromOtherLevels(currLevel);
|
||||
#endif
|
||||
CCollision::ms_collisionInMemory = currLevel;
|
||||
for (int i = 0; i < MAX_PADS; i++)
|
||||
CPad::GetPad(i)->Clear(true);
|
||||
@ -532,12 +517,6 @@ void CGame::ReloadIPLs(void)
|
||||
CRoadBlocks::Init();
|
||||
CCranes::InitCranes();
|
||||
CGarages::Init();
|
||||
#ifndef MIAMI
|
||||
CWorld::RepositionCertainDynamicObjects();
|
||||
#endif
|
||||
#ifdef GTA_ZONECULL
|
||||
CCullZones::ResolveVisibilities();
|
||||
#endif
|
||||
CRenderer::SortBIGBuildings();
|
||||
CTimer::Update();
|
||||
}
|
||||
|
@ -12,9 +12,7 @@ class CGame
|
||||
{
|
||||
public:
|
||||
static eLevelName currLevel;
|
||||
#ifdef MIAMI
|
||||
static int32 currArea;
|
||||
#endif
|
||||
static bool bDemoMode;
|
||||
static bool nastyGame;
|
||||
static bool frenchGame;
|
||||
|
@ -80,6 +80,3 @@ public:
|
||||
|
||||
~CPlayerInfo() { };
|
||||
};
|
||||
#ifndef MIAMI
|
||||
static_assert(sizeof(CPlayerInfo) == 0x13C, "CPlayerInfo: error");
|
||||
#endif
|
||||
|
@ -18,7 +18,6 @@
|
||||
#include "FileMgr.h"
|
||||
#include "FileLoader.h"
|
||||
#include "Zones.h"
|
||||
#include "ZoneCull.h"
|
||||
#include "Radar.h"
|
||||
#include "Camera.h"
|
||||
#include "Record.h"
|
||||
@ -28,14 +27,10 @@
|
||||
#include "CutsceneMgr.h"
|
||||
#include "CdStream.h"
|
||||
#include "Streaming.h"
|
||||
#ifdef FIX_BUGS
|
||||
#include "Replay.h"
|
||||
#endif
|
||||
#include "main.h"
|
||||
#ifdef MIAMI
|
||||
#include "ColStore.h"
|
||||
#include "DMAudio.h"
|
||||
#endif
|
||||
|
||||
bool CStreaming::ms_disableStreaming;
|
||||
bool CStreaming::ms_bLoadingBigModel;
|
||||
@ -57,9 +52,6 @@ int32 CStreaming::ms_vehiclesLoaded[MAXVEHICLESLOADED];
|
||||
int32 CStreaming::ms_lastVehicleDeleted;
|
||||
CDirectory *CStreaming::ms_pExtraObjectsDir;
|
||||
int32 CStreaming::ms_numPriorityRequests;
|
||||
#ifndef MIAMI
|
||||
bool CStreaming::ms_hasLoadedLODs;
|
||||
#endif
|
||||
int32 CStreaming::ms_currentPedGrp;
|
||||
int32 CStreaming::ms_currentPedLoading;
|
||||
int32 CStreaming::ms_lastCullZone;
|
||||
@ -190,9 +182,6 @@ CStreaming::Init2(void)
|
||||
|
||||
ms_pExtraObjectsDir = new CDirectory(EXTRADIRSIZE);
|
||||
ms_numPriorityRequests = 0;
|
||||
#ifndef MIAMI
|
||||
ms_hasLoadedLODs = true;
|
||||
#endif
|
||||
ms_currentPedGrp = -1;
|
||||
ms_lastCullZone = -1; // unused because RemoveModelsNotVisibleFromCullzone is gone
|
||||
ms_loadedGangs = 0;
|
||||
@ -238,19 +227,6 @@ CStreaming::Init2(void)
|
||||
CModelInfo::GetModelInfo("IslandLODcomSUB", &islandLODcomSub);
|
||||
CModelInfo::GetModelInfo("IslandLODsubIND", &islandLODsubInd);
|
||||
CModelInfo::GetModelInfo("IslandLODsubCOM", &islandLODsubCom);
|
||||
|
||||
#ifndef MIAMI
|
||||
for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
|
||||
CBuilding *building = CPools::GetBuildingPool()->GetSlot(i);
|
||||
if(building == nil)
|
||||
continue;
|
||||
if(building->GetModelIndex() == islandLODindust) pIslandLODindustEntity = building;
|
||||
if(building->GetModelIndex() == islandLODcomInd) pIslandLODcomIndEntity = building;
|
||||
if(building->GetModelIndex() == islandLODcomSub) pIslandLODcomSubEntity = building;
|
||||
if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
|
||||
if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
@ -288,7 +264,6 @@ CStreaming::Shutdown(void)
|
||||
void
|
||||
CStreaming::Update(void)
|
||||
{
|
||||
CEntity *train;
|
||||
CStreamingInfo *si, *prev;
|
||||
bool requestedSubway = false;
|
||||
|
||||
@ -302,46 +277,24 @@ CStreaming::Update(void)
|
||||
if(CTimer::GetIsPaused())
|
||||
return;
|
||||
|
||||
#ifndef MIAMI
|
||||
train = FindPlayerTrain();
|
||||
if(train && train->GetPosition().z < 0.0f){
|
||||
RequestSubway();
|
||||
requestedSubway = true;
|
||||
}else if(!ms_disableStreaming)
|
||||
AddModelsToRequestList(TheCamera.GetPosition());
|
||||
#else
|
||||
LoadBigBuildingsWhenNeeded();
|
||||
if(!ms_disableStreaming && TheCamera.GetPosition().z < 55.0f)
|
||||
AddModelsToRequestList(TheCamera.GetPosition());
|
||||
#endif
|
||||
|
||||
DeleteFarAwayRwObjects(TheCamera.GetPosition());
|
||||
|
||||
if(!ms_disableStreaming &&
|
||||
#ifndef MIAMI
|
||||
!CCutsceneMgr::IsRunning() &&
|
||||
!requestedSubway &&
|
||||
!CGame::playingIntro &&
|
||||
#else
|
||||
!CCutsceneMgr::IsCutsceneProcessing() &&
|
||||
#endif
|
||||
ms_numModelsRequested < 5 &&
|
||||
!CRenderer::m_loadingPriority
|
||||
#ifdef MIAMI
|
||||
&& CGame::currArea == 0
|
||||
// replay is also MIAMI
|
||||
#endif
|
||||
#ifdef FIX_BUGS
|
||||
&& !CReplay::IsPlayingBack()
|
||||
#endif
|
||||
){
|
||||
!CRenderer::m_loadingPriority &&
|
||||
CGame::currArea == 0 &&
|
||||
!CReplay::IsPlayingBack()){
|
||||
StreamVehiclesAndPeds();
|
||||
StreamZoneModels(FindPlayerCoors());
|
||||
}
|
||||
|
||||
LoadRequestedModels();
|
||||
|
||||
#ifdef MIAMI
|
||||
if(CWorld::Players[0].m_pRemoteVehicle){
|
||||
CColStore::AddCollisionNeededAtPosn(FindPlayerCoors());
|
||||
CColStore::LoadCollision(CWorld::Players[0].m_pRemoteVehicle->GetPosition());
|
||||
@ -350,7 +303,6 @@ CStreaming::Update(void)
|
||||
CColStore::LoadCollision(FindPlayerCoors());
|
||||
CColStore::EnsureCollisionIsInMemory(FindPlayerCoors());
|
||||
}
|
||||
#endif
|
||||
|
||||
for(si = ms_endRequestedList.m_prev; si != &ms_startRequestedList; si = prev){
|
||||
prev = si->m_prev;
|
||||
@ -397,8 +349,7 @@ void
|
||||
CStreaming::LoadCdDirectory(const char *dirname, int n)
|
||||
{
|
||||
int fd, lastID, imgSelector;
|
||||
int modelId, txdId;
|
||||
uint32 posn, size;
|
||||
int modelId;
|
||||
CDirectory::DirectoryInfo direntry;
|
||||
char *dot;
|
||||
|
||||
@ -409,50 +360,6 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
|
||||
imgSelector = n<<24;
|
||||
assert(sizeof(direntry) == 32);
|
||||
while(CFileMgr::Read(fd, (char*)&direntry, sizeof(direntry))){
|
||||
#ifndef MIAMI
|
||||
dot = strchr(direntry.name, '.');
|
||||
if(dot) *dot = '\0';
|
||||
if(direntry.size > (uint32)ms_streamingBufferSize)
|
||||
ms_streamingBufferSize = direntry.size;
|
||||
|
||||
if(!CGeneral::faststrcmp(dot+1, "DFF") || !CGeneral::faststrcmp(dot+1, "dff")){
|
||||
if(CModelInfo::GetModelInfo(direntry.name, &modelId)){
|
||||
if(ms_aInfoForModel[modelId].GetCdPosnAndSize(posn, size)){
|
||||
debug("%s appears more than once in %s\n", direntry.name, dirname);
|
||||
lastID = -1;
|
||||
}else{
|
||||
direntry.offset |= imgSelector;
|
||||
ms_aInfoForModel[modelId].SetCdPosnAndSize(direntry.offset, direntry.size);
|
||||
if(lastID != -1)
|
||||
ms_aInfoForModel[lastID].m_nextID = modelId;
|
||||
lastID = modelId;
|
||||
}
|
||||
}else{
|
||||
#ifdef FIX_BUGS
|
||||
// remember which cdimage this came from
|
||||
ms_pExtraObjectsDir->AddItem(direntry, n);
|
||||
#else
|
||||
ms_pExtraObjectsDir->AddItem(direntry);
|
||||
#endif
|
||||
lastID = -1;
|
||||
}
|
||||
}else if(!CGeneral::faststrcmp(dot+1, "TXD") || !CGeneral::faststrcmp(dot+1, "txd")){
|
||||
txdId = CTxdStore::FindTxdSlot(direntry.name);
|
||||
if(txdId == -1)
|
||||
txdId = CTxdStore::AddTxdSlot(direntry.name);
|
||||
if(ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].GetCdPosnAndSize(posn, size)){
|
||||
debug("%s appears more than once in %s\n", direntry.name, dirname);
|
||||
lastID = -1;
|
||||
}else{
|
||||
direntry.offset |= imgSelector;
|
||||
ms_aInfoForModel[txdId + STREAM_OFFSET_TXD].SetCdPosnAndSize(direntry.offset, direntry.size);
|
||||
if(lastID != -1)
|
||||
ms_aInfoForModel[lastID].m_nextID = txdId + STREAM_OFFSET_TXD;
|
||||
lastID = txdId + STREAM_OFFSET_TXD;
|
||||
}
|
||||
}else
|
||||
lastID = -1;
|
||||
#else
|
||||
bool bAddToStreaming = false;
|
||||
|
||||
if(direntry.size > (uint32)ms_streamingBufferSize)
|
||||
@ -491,7 +398,7 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
|
||||
modelId = CColStore::AddColSlot(direntry.name);
|
||||
modelId += STREAM_OFFSET_COL;
|
||||
bAddToStreaming = true;
|
||||
// TODO: IFP
|
||||
// TODO(MIAMI): IFP
|
||||
}else{
|
||||
*dot = '.';
|
||||
lastID = -1;
|
||||
@ -509,7 +416,6 @@ CStreaming::LoadCdDirectory(const char *dirname, int n)
|
||||
lastID = modelId;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
CFileMgr::CloseFile(fd);
|
||||
@ -575,11 +481,7 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
|
||||
RwStreamClose(stream, &mem);
|
||||
return false;
|
||||
}
|
||||
#ifndef MIAMI
|
||||
}else{
|
||||
#else
|
||||
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
|
||||
#endif
|
||||
// Txd
|
||||
assert(streamId < NUMSTREAMINFO);
|
||||
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_KEEP_IN_MEMORY) == 0 &&
|
||||
@ -604,7 +506,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
|
||||
RwStreamClose(stream, &mem);
|
||||
return false;
|
||||
}
|
||||
#ifdef MIAMI
|
||||
}else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO){
|
||||
if(!CColStore::LoadCol(streamId-STREAM_OFFSET_COL, mem.start, mem.length)){
|
||||
debug("Failed to load %s.col\n", CColStore::GetColName(streamId - STREAM_OFFSET_COL));
|
||||
@ -613,24 +514,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
|
||||
RwStreamClose(stream, &mem);
|
||||
return false;
|
||||
}
|
||||
// TODO: IFPs
|
||||
#endif
|
||||
// TODO(MIAMI): IFP
|
||||
}
|
||||
|
||||
RwStreamClose(stream, &mem);
|
||||
|
||||
#ifndef MIAMI
|
||||
// We shouldn't even end up here unless load was successful
|
||||
if(!success){
|
||||
ReRequestModel(streamId);
|
||||
if(streamId < STREAM_OFFSET_TXD)
|
||||
debug("Failed to load %s.dff\n", mi->GetName());
|
||||
else
|
||||
debug("Failed to load %s.txd\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD));
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
if(streamId < STREAM_OFFSET_TXD){
|
||||
// Model
|
||||
// Vehicles and Peds not in loaded list
|
||||
@ -648,14 +536,11 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
|
||||
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
|
||||
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
|
||||
}
|
||||
#ifndef MIAMI
|
||||
}else{
|
||||
#else
|
||||
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){ // TODO: animations
|
||||
#endif
|
||||
}else if(streamId >= STREAM_OFFSET_TXD && streamId < STREAM_OFFSET_COL){
|
||||
// Txd
|
||||
if((ms_aInfoForModel[streamId].m_flags & STREAMFLAGS_CANT_REMOVE) == 0)
|
||||
ms_aInfoForModel[streamId].AddToList(&ms_startLoadedList);
|
||||
// TODO(MIAMI): animations
|
||||
}
|
||||
|
||||
// Mark objects as loaded
|
||||
@ -667,12 +552,6 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
|
||||
endTime = CTimer::GetCurrentTimeInCycles() / CTimer::GetCyclesPerMillisecond();
|
||||
timeDiff = endTime - startTime;
|
||||
if(timeDiff > 5){
|
||||
#ifndef MIAMI
|
||||
if(streamId < STREAM_OFFSET_TXD)
|
||||
debug("model %s took %d ms\n", CModelInfo::GetModelInfo(streamId)->GetName(), timeDiff);
|
||||
else
|
||||
debug("txd %s took %d ms\n", CTxdStore::GetTxdName(streamId - STREAM_OFFSET_TXD), timeDiff);
|
||||
#else
|
||||
// TODO: is this inlined?
|
||||
static char objname[32];
|
||||
if(streamId < STREAM_OFFSET_TXD)
|
||||
@ -681,9 +560,8 @@ CStreaming::ConvertBufferToObject(int8 *buf, int32 streamId)
|
||||
sprintf(objname, "%s.txd", CTxdStore::GetTxdName(streamId-STREAM_OFFSET_TXD));
|
||||
else if(streamId >= STREAM_OFFSET_COL && streamId < NUMSTREAMINFO)
|
||||
sprintf(objname, "%s.col", CColStore::GetColName(streamId-STREAM_OFFSET_COL));
|
||||
// TODO: IFP
|
||||
// TODO(MIAMI): IFP
|
||||
debug("%s took %d ms\n", objname, timeDiff);
|
||||
#endif
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -841,11 +719,7 @@ CStreaming::RequestSubway(void)
|
||||
}
|
||||
}
|
||||
|
||||
#ifndef MIAMI
|
||||
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_PRIORITY
|
||||
#else
|
||||
#define BIGBUILDINGFLAGS STREAMFLAGS_DONT_REMOVE
|
||||
#endif
|
||||
|
||||
void
|
||||
CStreaming::RequestBigBuildings(eLevelName level)
|
||||
@ -857,18 +731,12 @@ CStreaming::RequestBigBuildings(eLevelName level)
|
||||
for(i = n; i >= 0; i--){
|
||||
b = CPools::GetBuildingPool()->GetSlot(i);
|
||||
if(b && b->bIsBIGBuilding && b->m_level == level)
|
||||
#ifdef MIAMI
|
||||
if(!b->bStreamBIGBuilding)
|
||||
#endif
|
||||
RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
|
||||
RequestModel(b->GetModelIndex(), BIGBUILDINGFLAGS);
|
||||
}
|
||||
RequestIslands(level);
|
||||
#ifndef MIAMI
|
||||
ms_hasLoadedLODs = false;
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef MIAMI
|
||||
void
|
||||
CStreaming::RequestBigBuildings(eLevelName level, const CVector &pos)
|
||||
{
|
||||
@ -903,7 +771,6 @@ CStreaming::InstanceBigBuildings(eLevelName level, const CVector &pos)
|
||||
b->CreateRwObject();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
CStreaming::RequestIslands(eLevelName level)
|
||||
@ -1002,20 +869,13 @@ CStreaming::RemoveModel(int32 id)
|
||||
return;
|
||||
|
||||
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED){
|
||||
#ifndef MIAMI
|
||||
if(id < STREAM_OFFSET_TXD)
|
||||
CModelInfo::GetModelInfo(id)->DeleteRwObject();
|
||||
else
|
||||
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
|
||||
#else
|
||||
if(id < STREAM_OFFSET_TXD)
|
||||
CModelInfo::GetModelInfo(id)->DeleteRwObject();
|
||||
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
|
||||
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
|
||||
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
|
||||
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
|
||||
// TODO: IFP
|
||||
#endif
|
||||
// TODO(MIAMI): IFP
|
||||
ms_memoryUsed -= ms_aInfoForModel[id].GetCdSize()*CDSTREAM_SECTOR_SIZE;
|
||||
}
|
||||
|
||||
@ -1034,20 +894,13 @@ CStreaming::RemoveModel(int32 id)
|
||||
}
|
||||
|
||||
if(ms_aInfoForModel[id].m_loadState == STREAMSTATE_STARTED){
|
||||
#ifndef MIAMI
|
||||
if(id < STREAM_OFFSET_TXD)
|
||||
RpClumpGtaCancelStream();
|
||||
else
|
||||
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
|
||||
#else
|
||||
if(id < STREAM_OFFSET_TXD)
|
||||
RpClumpGtaCancelStream();
|
||||
else if(id >= STREAM_OFFSET_TXD && id < STREAM_OFFSET_COL)
|
||||
CTxdStore::RemoveTxd(id - STREAM_OFFSET_TXD);
|
||||
else if(id >= STREAM_OFFSET_COL && id < NUMSTREAMINFO)
|
||||
CColStore::RemoveCol(id - STREAM_OFFSET_COL);
|
||||
// TODO: IFP
|
||||
#endif
|
||||
// TODO(MIAMI): IFP
|
||||
}
|
||||
|
||||
ms_aInfoForModel[id].m_loadState = STREAMSTATE_NOTLOADED;
|
||||
@ -1155,7 +1008,6 @@ DeleteIsland(CEntity *island)
|
||||
void
|
||||
CStreaming::RemoveIslandsNotUsed(eLevelName level)
|
||||
{
|
||||
#ifdef MIAMI
|
||||
int i;
|
||||
if(pIslandLODindustEntity == nil)
|
||||
for(i = CPools::GetBuildingPool()->GetSize()-1; i >= 0; i--){
|
||||
@ -1168,7 +1020,6 @@ CStreaming::RemoveIslandsNotUsed(eLevelName level)
|
||||
if(building->GetModelIndex() == islandLODsubInd) pIslandLODsubIndEntity = building;
|
||||
if(building->GetModelIndex() == islandLODsubCom) pIslandLODsubComEntity = building;
|
||||
}
|
||||
#endif
|
||||
|
||||
switch(level){
|
||||
case LEVEL_INDUSTRIAL:
|
||||
@ -1400,43 +1251,6 @@ CStreaming::IsObjectInCdImage(int32 id)
|
||||
return ms_aInfoForModel[id].GetCdPosnAndSize(posn, size);
|
||||
}
|
||||
|
||||
#ifndef MIAMI
|
||||
void
|
||||
CStreaming::HaveAllBigBuildingsLoaded(eLevelName level)
|
||||
{
|
||||
int i, n;
|
||||
CEntity *e;
|
||||
|
||||
if(ms_hasLoadedLODs)
|
||||
return;
|
||||
|
||||
if(level == LEVEL_INDUSTRIAL){
|
||||
if(ms_aInfoForModel[islandLODcomInd].m_loadState != STREAMSTATE_LOADED ||
|
||||
ms_aInfoForModel[islandLODsubInd].m_loadState != STREAMSTATE_LOADED)
|
||||
return;
|
||||
}else if(level == LEVEL_COMMERCIAL){
|
||||
if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED ||
|
||||
ms_aInfoForModel[islandLODsubCom].m_loadState != STREAMSTATE_LOADED)
|
||||
return;
|
||||
}else if(level == LEVEL_SUBURBAN){
|
||||
if(ms_aInfoForModel[islandLODindust].m_loadState != STREAMSTATE_LOADED ||
|
||||
ms_aInfoForModel[islandLODcomSub].m_loadState != STREAMSTATE_LOADED)
|
||||
return;
|
||||
}
|
||||
|
||||
n = CPools::GetBuildingPool()->GetSize()-1;
|
||||
for(i = n; i >= 0; i--){
|
||||
e = CPools::GetBuildingPool()->GetSlot(i);
|
||||
if(e && e->bIsBIGBuilding && e->m_level == level &&
|
||||
ms_aInfoForModel[e->GetModelIndex()].m_loadState != STREAMSTATE_LOADED)
|
||||
return;
|
||||
}
|
||||
|
||||
RemoveUnusedBigBuildings(level);
|
||||
ms_hasLoadedLODs = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
CStreaming::SetModelIsDeletable(int32 id)
|
||||
{
|
||||
@ -1669,7 +1483,6 @@ CStreaming::RemoveCurrentZonesModels(void)
|
||||
ms_loadedGangCars = 0;
|
||||
}
|
||||
|
||||
#ifdef MIAMI
|
||||
void
|
||||
CStreaming::LoadBigBuildingsWhenNeeded(void)
|
||||
{
|
||||
@ -1705,7 +1518,6 @@ CStreaming::LoadBigBuildingsWhenNeeded(void)
|
||||
CTimer::Resume();
|
||||
DMAudio.SetEffectsFadeVol(127);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
// Find starting offset of the cdimage we next want to read
|
||||
@ -2235,10 +2047,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list, float x, float y, float
|
||||
if(xmin < pos.x && pos.x < xmax &&
|
||||
ymin < pos.y && pos.y < ymax &&
|
||||
(CVector2D(x, y) - pos).MagnitudeSqr() < lodDistSq)
|
||||
#ifdef GTA_ZONECULL
|
||||
if(CRenderer::IsEntityCullZoneVisible(e))
|
||||
#endif
|
||||
RequestModel(e->GetModelIndex(), 0);
|
||||
RequestModel(e->GetModelIndex(), 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2261,10 +2070,7 @@ CStreaming::ProcessEntitiesInSectorList(CPtrList &list)
|
||||
(!e->IsObject() || ((CObject*)e)->ObjectCreatedBy != TEMP_OBJECT)){
|
||||
CTimeModelInfo *mi = (CTimeModelInfo*)CModelInfo::GetModelInfo(e->GetModelIndex());
|
||||
if (mi->GetModelType() != MITYPE_TIME || CClock::GetIsTimeInRange(mi->GetTimeOn(), mi->GetTimeOff()))
|
||||
#ifdef GTA_ZONECULL
|
||||
if(CRenderer::IsEntityCullZoneVisible(e))
|
||||
#endif
|
||||
RequestModel(e->GetModelIndex(), 0);
|
||||
RequestModel(e->GetModelIndex(), 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -2687,17 +2493,7 @@ CStreaming::LoadScene(const CVector &pos)
|
||||
RemoveModel(si - ms_aInfoForModel);
|
||||
}
|
||||
CRenderer::m_loadingPriority = false;
|
||||
#ifdef GTA_ZONECULL
|
||||
CCullZones::ForceCullZoneCoors(pos);
|
||||
#endif
|
||||
DeleteAllRwObjects();
|
||||
#ifndef MIAMI
|
||||
AddModelsToRequestList(pos);
|
||||
CRadar::StreamRadarSections(pos);
|
||||
RemoveUnusedBigBuildings(level);
|
||||
RequestBigBuildings(level);
|
||||
LoadAllRequestedModels(false);
|
||||
#else
|
||||
if(level == LEVEL_NONE)
|
||||
level = CGame::currLevel;
|
||||
CGame::currLevel = level;
|
||||
@ -2711,13 +2507,12 @@ CStreaming::LoadScene(const CVector &pos)
|
||||
AddModelsToRequestList(pos);
|
||||
CRadar::StreamRadarSections(pos);
|
||||
|
||||
// TODO: stream zone vehicles
|
||||
// TODO(MIAMI): stream zone vehicles
|
||||
LoadAllRequestedModels(false);
|
||||
// TODO: InstanceLoadedModels
|
||||
// TODO(MIAMI): InstanceLoadedModels
|
||||
|
||||
for(int i = 0; i < NUMSTREAMINFO; i++)
|
||||
ms_aInfoForModel[i].m_flags &= ~STREAMFLAGS_20;
|
||||
#endif
|
||||
debug("End load scene\n");
|
||||
}
|
||||
|
||||
|
@ -4,12 +4,8 @@
|
||||
|
||||
enum {
|
||||
STREAM_OFFSET_TXD = MODELINFOSIZE,
|
||||
#ifndef MIAMI
|
||||
NUMSTREAMINFO = STREAM_OFFSET_TXD+TXDSTORESIZE
|
||||
#else
|
||||
STREAM_OFFSET_COL = STREAM_OFFSET_TXD+TXDSTORESIZE,
|
||||
NUMSTREAMINFO = STREAM_OFFSET_COL+COLSTORESIZE
|
||||
#endif
|
||||
};
|
||||
|
||||
enum StreamFlags
|
||||
@ -19,9 +15,7 @@ enum StreamFlags
|
||||
STREAMFLAGS_DEPENDENCY = 0x04, // Is this right?
|
||||
STREAMFLAGS_PRIORITY = 0x08,
|
||||
STREAMFLAGS_NOFADE = 0x10,
|
||||
#ifdef MIAMI
|
||||
STREAMFLAGS_20 = 0x20,
|
||||
#endif
|
||||
STREAMFLAGS_20 = 0x20, // TODO(MIAMI): what's this
|
||||
|
||||
STREAMFLAGS_CANT_REMOVE = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED,
|
||||
STREAMFLAGS_KEEP_IN_MEMORY = STREAMFLAGS_DONT_REMOVE|STREAMFLAGS_SCRIPTOWNED|STREAMFLAGS_DEPENDENCY,
|
||||
@ -102,9 +96,6 @@ public:
|
||||
static int32 ms_lastVehicleDeleted;
|
||||
static CDirectory *ms_pExtraObjectsDir;
|
||||
static int32 ms_numPriorityRequests;
|
||||
#ifndef MIAMI
|
||||
static bool ms_hasLoadedLODs;
|
||||
#endif
|
||||
static int32 ms_currentPedGrp;
|
||||
static int32 ms_lastCullZone;
|
||||
static uint16 ms_loadedGangs;
|
||||
@ -125,28 +116,20 @@ public:
|
||||
static bool FinishLoadingLargeFile(int8 *buf, int32 streamId);
|
||||
static bool HasModelLoaded(int32 id) { return ms_aInfoForModel[id].m_loadState == STREAMSTATE_LOADED; }
|
||||
static bool HasTxdLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_TXD); }
|
||||
#ifdef MIAMI
|
||||
static bool HasColLoaded(int32 id) { return HasModelLoaded(id+STREAM_OFFSET_COL); }
|
||||
#endif
|
||||
static bool CanRemoveModel(int32 id) { return (ms_aInfoForModel[id].m_flags & STREAMFLAGS_CANT_REMOVE) == 0; }
|
||||
static bool CanRemoveTxd(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_TXD); }
|
||||
#ifdef MIAMI
|
||||
static bool CanRemoveCol(int32 id) { return CanRemoveModel(id+STREAM_OFFSET_COL); }
|
||||
#endif
|
||||
static void RequestModel(int32 model, int32 flags);
|
||||
static void ReRequestModel(int32 model) { RequestModel(model, ms_aInfoForModel[model].m_flags); }
|
||||
static void RequestTxd(int32 txd, int32 flags) { RequestModel(txd + STREAM_OFFSET_TXD, flags); }
|
||||
static void ReRequestTxd(int32 txd) { ReRequestModel(txd + STREAM_OFFSET_TXD); }
|
||||
#ifdef MIAMI
|
||||
static void RequestCol(int32 col, int32 flags) { RequestModel(col + STREAM_OFFSET_COL, flags); }
|
||||
static void ReRequestCol(int32 col) { ReRequestModel(col + STREAM_OFFSET_COL); }
|
||||
#endif
|
||||
static void RequestSubway(void);
|
||||
static void RequestBigBuildings(eLevelName level);
|
||||
#ifdef MIAMI
|
||||
static void RequestBigBuildings(eLevelName level, const CVector &pos);
|
||||
static void InstanceBigBuildings(eLevelName level, const CVector &pos);
|
||||
#endif
|
||||
static void RequestIslands(eLevelName level);
|
||||
static void RequestSpecialModel(int32 modelId, const char *modelName, int32 flags);
|
||||
static void RequestSpecialChar(int32 charId, const char *modelName, int32 flags);
|
||||
@ -155,9 +138,7 @@ public:
|
||||
static void DecrementRef(int32 id);
|
||||
static void RemoveModel(int32 id);
|
||||
static void RemoveTxd(int32 id) { RemoveModel(id + STREAM_OFFSET_TXD); }
|
||||
#ifdef MIAMI
|
||||
static void RemoveCol(int32 id) { RemoveModel(id + STREAM_OFFSET_COL); }
|
||||
#endif
|
||||
static void RemoveUnusedBuildings(eLevelName level);
|
||||
static void RemoveBuildings(eLevelName level);
|
||||
static void RemoveUnusedBigBuildings(eLevelName level);
|
||||
@ -172,9 +153,6 @@ public:
|
||||
static bool IsTxdUsedByRequestedModels(int32 txdId);
|
||||
static bool AddToLoadedVehiclesList(int32 modelId);
|
||||
static bool IsObjectInCdImage(int32 id);
|
||||
#ifndef MIAMI
|
||||
static void HaveAllBigBuildingsLoaded(eLevelName level);
|
||||
#endif
|
||||
static void SetModelIsDeletable(int32 id);
|
||||
static void SetModelTxdIsDeletable(int32 id);
|
||||
static void SetMissionDoesntRequireModel(int32 id);
|
||||
@ -183,9 +161,7 @@ public:
|
||||
static void StreamVehiclesAndPeds(void);
|
||||
static void StreamZoneModels(const CVector &pos);
|
||||
static void RemoveCurrentZonesModels(void);
|
||||
#ifdef MIAMI
|
||||
static void LoadBigBuildingsWhenNeeded(void);
|
||||
#endif
|
||||
|
||||
static int32 GetCdImageOffset(int32 lastPosn);
|
||||
static int32 GetNextFileOnCd(int32 position, bool priority);
|
||||
|
@ -7,14 +7,9 @@ enum Config {
|
||||
MAX_CDIMAGES = 8, // additional cdimages
|
||||
MAX_CDCHANNELS = 5,
|
||||
|
||||
#ifndef MIAMI
|
||||
MODELINFOSIZE = 5500,
|
||||
TXDSTORESIZE = 850,
|
||||
#else
|
||||
MODELINFOSIZE = 6500,
|
||||
TXDSTORESIZE = 1385,
|
||||
COLSTORESIZE = 31,
|
||||
#endif
|
||||
EXTRADIRSIZE = 128,
|
||||
CUTSCENEDIRSIZE = 512,
|
||||
|
||||
@ -47,17 +42,10 @@ enum Config {
|
||||
NUMTEMPOBJECTS = 30,
|
||||
|
||||
// Path data
|
||||
#ifndef MIAMI
|
||||
NUM_PATHNODES = 4930,
|
||||
NUM_CARPATHLINKS = 2076,
|
||||
NUM_MAPOBJECTS = 1250,
|
||||
NUM_PATHCONNECTIONS = 10260,
|
||||
#else
|
||||
NUM_PATHNODES = 9650,
|
||||
NUM_CARPATHLINKS = 3500,
|
||||
NUM_MAPOBJECTS = 1250,
|
||||
NUM_PATHCONNECTIONS = 20400,
|
||||
#endif
|
||||
|
||||
// Link list lengths
|
||||
NUMALPHALIST = 20,
|
||||
@ -123,11 +111,7 @@ enum Config {
|
||||
NUMMODELSPERPEDGROUP = 8,
|
||||
NUMSHOTINFOS = 100,
|
||||
|
||||
#ifndef MIAMI
|
||||
NUMROADBLOCKS = 600,
|
||||
#else
|
||||
NUMROADBLOCKS = 300,
|
||||
#endif
|
||||
|
||||
NUMVISIBLEENTITIES = 2000,
|
||||
NUMINVISIBLEENTITIES = 150,
|
||||
@ -160,12 +144,6 @@ enum Config {
|
||||
//#define GTA_PS2
|
||||
//#define GTA_XBOX
|
||||
|
||||
#ifndef MIAMI
|
||||
#define GTA_TRAIN // This game has trains
|
||||
#define GTA_BRIDGE // This game has the bridge
|
||||
#define GTA_ZONECULL // This game culls by zones
|
||||
#endif
|
||||
|
||||
// This enables things from the PS2 version on PC
|
||||
#define GTA_PS2_STUFF
|
||||
|
||||
|
@ -333,8 +333,6 @@ DebugMenuPopulate(void)
|
||||
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Car Path Links", &gbShowCarPathsLinks, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Ped Road Groups", &gbShowPedRoadGroups, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Car Road Groups", &gbShowCarRoadGroups, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Collision Lines", &gbShowCollisionLines, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Collision Polys", &gbShowCollisionPolys, nil);
|
||||
DebugMenuAddVarBool8("Render", "Don't render Buildings", &gbDontRenderBuildings, nil);
|
||||
|
@ -34,25 +34,20 @@ class CPool
|
||||
int m_allocPtr;
|
||||
|
||||
public:
|
||||
// TODO(MIAMI): remove ctor without name argument
|
||||
CPool(int size){
|
||||
// TODO: use new here
|
||||
m_entries = (U*)malloc(sizeof(U)*size);
|
||||
m_flags = (Flags*)malloc(sizeof(Flags)*size);
|
||||
m_size = size;
|
||||
#ifndef MIAMI
|
||||
m_allocPtr = 0;
|
||||
#else
|
||||
m_allocPtr = -1;
|
||||
#endif
|
||||
for(int i = 0; i < size; i++){
|
||||
m_flags[i].id = 0;
|
||||
m_flags[i].free = 1;
|
||||
}
|
||||
}
|
||||
#ifdef MIAMI
|
||||
CPool(int size, const char *name)
|
||||
: CPool(size) {}
|
||||
#endif
|
||||
~CPool() {
|
||||
Flush();
|
||||
}
|
||||
|
Reference in New Issue
Block a user