CWaterCreatures

This commit is contained in:
majestic
2020-10-09 05:53:22 -07:00
16 changed files with 100 additions and 69 deletions

View File

@ -90,6 +90,7 @@
#include "debugmenu.h"
#include "Ropes.h"
#include "WindModifiers.h"
#include "WaterCreatures.h"
#include "postfx.h"
#include "custompipes.h"
@ -478,8 +479,7 @@ bool CGame::ShutDown(void)
CPlane::Shutdown();
CTrain::Shutdown();
CScriptPaths::Shutdown();
// TODO(Miami)
// CWaterCreatures::RemoveAll();
CWaterCreatures::RemoveAll();
CSpecialFX::Shutdown();
#ifndef PS2
CGarages::Shutdown();
@ -650,7 +650,7 @@ void CGame::ShutDownForRestart(void)
CRadar::RemoveRadarSections();
FrontEndMenuManager.UnloadTextures();
CParticleObject::RemoveAllExpireableParticleObjects();
//CWaterCreatures::RemoveAll(); //TODO(Miami)
CWaterCreatures::RemoveAll();
CSetPieces::Init();
CPedType::Shutdown();
CSpecialFX::Shutdown();

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@ -2,6 +2,8 @@
#include <ctype.h>
// --MIAMI: file done
class CGeneral
{
public: