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removed windows.h for most .cpps
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@ -198,7 +198,7 @@ CStreaming::Init(void)
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// PC only, figure out how much memory we got
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#ifdef GTA_PC
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#define MB (1024*1024)
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extern DWORD &_dwMemAvailPhys;
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extern unsigned long &_dwMemAvailPhys;
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ms_memoryAvailable = (_dwMemAvailPhys - 10*MB)/2;
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if(ms_memoryAvailable < 50*MB)
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ms_memoryAvailable = 50*MB;
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