first version of new renderer

This commit is contained in:
aap
2021-01-05 11:12:48 +01:00
parent 042e21115e
commit e6ef2f12de
11 changed files with 837 additions and 13 deletions

View File

@ -2,6 +2,7 @@
#include "RwHelper.h"
#include "templates.h"
#include "main.h"
#include "Entity.h"
#include "ModelInfo.h"
#include "Lights.h"
@ -14,6 +15,9 @@
CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaList;
CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaEntityList;
#ifdef NEW_RENDERER
CLinkList<CVisibilityPlugins::AlphaObjectInfo> CVisibilityPlugins::m_alphaBuildingList;
#endif
int32 CVisibilityPlugins::ms_atomicPluginOffset = -1;
int32 CVisibilityPlugins::ms_framePluginOffset = -1;
@ -158,6 +162,12 @@ CVisibilityPlugins::Initialise(void)
#endif // ASPECT_RATIO_SCALE
m_alphaEntityList.head.item.sort = 0.0f;
m_alphaEntityList.tail.item.sort = 100000000.0f;
#ifdef NEW_RENDERER
m_alphaBuildingList.Init(NUMALPHAENTITYLIST);
m_alphaBuildingList.head.item.sort = 0.0f;
m_alphaBuildingList.tail.item.sort = 100000000.0f;
#endif
}
void
@ -165,12 +175,18 @@ CVisibilityPlugins::Shutdown(void)
{
m_alphaList.Shutdown();
m_alphaEntityList.Shutdown();
#ifdef NEW_RENDERER
m_alphaBuildingList.Shutdown();
#endif
}
void
CVisibilityPlugins::InitAlphaEntityList(void)
{
m_alphaEntityList.Clear();
#ifdef NEW_RENDERER
m_alphaBuildingList.Clear();
#endif
}
bool
@ -179,6 +195,10 @@ CVisibilityPlugins::InsertEntityIntoSortedList(CEntity *e, float dist)
AlphaObjectInfo item;
item.entity = e;
item.sort = dist;
#ifdef NEW_RENDERER
if(gbNewRenderer && e->IsBuilding())
return !!m_alphaBuildingList.InsertSorted(item);
#endif
bool ret = !!m_alphaEntityList.InsertSorted(item);
// if(!ret)
// printf("list full %d\n", m_alphaEntityList.Count());

View File

@ -22,6 +22,9 @@ public:
static CLinkList<AlphaObjectInfo> m_alphaList;
static CLinkList<AlphaObjectInfo> m_alphaEntityList;
#ifdef NEW_RENDERER
static CLinkList<AlphaObjectInfo> m_alphaBuildingList;
#endif
static RwCamera *ms_pCamera;
static RwV3d *ms_pCameraPosn;
static float ms_cullCompsDist;