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Merge branch 'miami' of github.com:GTAmodding/re3 into miami
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@ -107,7 +107,11 @@ CFire::ProcessFire(void)
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}
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}
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}
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if (!FindPlayerVehicle() && !FindPlayerPed()->m_pFire && !(FindPlayerPed()->bFireProof)
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if (!FindPlayerVehicle() &&
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#ifdef FIX_BUGS
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FindPlayerPed() &&
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#endif
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!FindPlayerPed()->m_pFire && !(FindPlayerPed()->bFireProof)
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&& ((FindPlayerPed()->GetPosition() - m_vecPos).MagnitudeSqr() < 2.0f)) {
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FindPlayerPed()->DoStuffToGoOnFire();
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gFireManager.StartFire(FindPlayerPed(), m_pSource, 0.8f, 1);
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