skeleton typos

This commit is contained in:
aap
2020-05-23 11:34:40 +02:00
parent e18eb0ce01
commit e2d3ef449c
7 changed files with 29 additions and 32 deletions

View File

@ -274,7 +274,7 @@ psNativeTextureSupport(void)
*****************************************************************************
*/
RwBool
psInitialise(void)
psInitialize(void)
{
PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0f;
@ -789,7 +789,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
useDefault = TRUE;
if ( RsEventHandler(rsRWINITIALISE, &openParams) == rsEVENTERROR )
if ( RsEventHandler(rsRWINITIALIZE, &openParams) == rsEVENTERROR )
return FALSE;
RwInitialised = TRUE;
@ -1312,7 +1312,7 @@ main(int argc, char *argv[])
* Initialize the platform independent data.
* This will in turn initialize the platform specific data...
*/
if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
if( RsEventHandler(rsINITIALIZE, nil) == rsEVENTERROR )
{
return FALSE;
}
@ -1355,7 +1355,7 @@ main(int argc, char *argv[])
/*
* Initialize the 3D (RenderWare) components of the app...
*/
if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, &openParams) )
if( rsEVENTERROR == RsEventHandler(rsRWINITIALIZE, &openParams) )
{
RsEventHandler(rsTERMINATE, nil);