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skeleton typos
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@ -274,7 +274,7 @@ psNativeTextureSupport(void)
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*****************************************************************************
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*/
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RwBool
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psInitialise(void)
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psInitialize(void)
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{
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PsGlobal.lastMousePos.x = PsGlobal.lastMousePos.y = 0.0f;
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@ -789,7 +789,7 @@ RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode)
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useDefault = TRUE;
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if ( RsEventHandler(rsRWINITIALISE, &openParams) == rsEVENTERROR )
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if ( RsEventHandler(rsRWINITIALIZE, &openParams) == rsEVENTERROR )
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return FALSE;
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RwInitialised = TRUE;
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@ -1312,7 +1312,7 @@ main(int argc, char *argv[])
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* Initialize the platform independent data.
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* This will in turn initialize the platform specific data...
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*/
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if( RsEventHandler(rsINITIALISE, nil) == rsEVENTERROR )
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if( RsEventHandler(rsINITIALIZE, nil) == rsEVENTERROR )
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{
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return FALSE;
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}
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@ -1355,7 +1355,7 @@ main(int argc, char *argv[])
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/*
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* Initialize the 3D (RenderWare) components of the app...
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*/
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if( rsEVENTERROR == RsEventHandler(rsRWINITIALISE, &openParams) )
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if( rsEVENTERROR == RsEventHandler(rsRWINITIALIZE, &openParams) )
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{
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RsEventHandler(rsTERMINATE, nil);
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