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PlayBackThisFrameInterpolation and all it required...
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11
src/entities/Projectile.h
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11
src/entities/Projectile.h
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#pragma once
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#pragma once
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#include "Object.h"
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class CProjectile : public CObject
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{
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public:
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void dtor(void) { this->CProjectile::~CProjectile(); }
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};
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