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PlayBackThisFrameInterpolation and all it required...
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@ -14,7 +14,7 @@ public:
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bool SetupLighting(void);
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void RemoveLighting(bool reset);
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void dtor(void) { this->CCutsceneObject::~CCutsceneObject(); }
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void SetModelIndex_(uint32 id) { CCutsceneObject::SetModelIndex(id); }
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void ProcessControl_(void) { CCutsceneObject::ProcessControl(); }
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void PreRender_(void) { CCutsceneObject::PreRender(); }
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