Fixing ColPoints again

This commit is contained in:
Sergeanur
2019-10-06 15:49:01 +03:00
parent 5b49c972a0
commit dd602eb4a4
3 changed files with 5 additions and 5 deletions

View File

@ -1934,7 +1934,7 @@ CAutomobile::Render(void)
CVector rearWheelFwd = GetForward();
for(i = 0; i < 4; i++){
if (m_aWheelTimer[i] > 0.0f) {
contactPoints[i] = m_aWheelColPoints[0].point - GetPosition();
contactPoints[i] = m_aWheelColPoints[i].point - GetPosition();
contactSpeeds[i] = GetSpeed(contactPoints[i]);
if (i == CARWHEEL_FRONT_LEFT || i == CARWHEEL_FRONT_RIGHT)
m_aWheelSpeed[i] = ProcessWheelRotation(m_aWheelState[i], frontWheelFwd, contactSpeeds[i], 0.5f*mi->m_wheelScale);