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CPhone, CPlayerInfo, CFire, CWorld
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@ -3,5 +3,5 @@
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#include "ProjectileInfo.h"
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#include "Projectile.h"
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WRAPPER void CProjectileInfo::RemoveAllProjectiles(void) { EAXJMP(0x55BB80); }
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WRAPPER bool CProjectileInfo::RemoveIfThisIsAProjectile(CObject *pObject) { EAXJMP(0x55BBD0); }
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