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Pad, BulletInfo, ProjectileInfo, fixes
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@ -136,7 +136,6 @@ CVector vecPedBikeKickAnimOffset;
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bool CPed::bNastyLimbsCheat;
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bool CPed::bFannyMagnetCheat;
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bool CPed::bPedCheat2;
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bool CPed::bPedCheat3;
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CVector2D CPed::ms_vec2DFleePosition;
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@ -14404,7 +14403,7 @@ CPed::PossiblyFindBetterPosToSeekCar(CVector *pos, CVehicle *veh)
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return true;
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}
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extern CVector vecTestTemp(-1.0f, -1.0f, -1.0f);
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CVector vecTestTemp(-1.0f, -1.0f, -1.0f);
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// --MIAMI: Done
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void
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@ -21441,4 +21440,4 @@ CPed::SetLook(float direction)
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SetPedState(PED_LOOK_HEADING);
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SetLookFlag(direction, false);
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}
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}
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}
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@ -1114,7 +1114,6 @@ public:
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static bool bNastyLimbsCheat;
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static bool bFannyMagnetCheat;
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static bool bPedCheat2;
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static bool bPedCheat3;
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static CVector2D ms_vec2DFleePosition;
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