Pad, BulletInfo, ProjectileInfo, fixes

This commit is contained in:
eray orçunus
2020-10-08 00:21:44 +03:00
parent e3571510ae
commit da39624f1c
20 changed files with 608 additions and 315 deletions

View File

@ -257,6 +257,9 @@ enum
MI_VICE8,
MI_WFYG2 = 106, // last regular ped
MI_SPECIAL01 = 109,
MI_SPECIAL02 = 110,
MI_SPECIAL03 = 111,
MI_SPECIAL04 = 112,
MI_SPECIAL21 = 129,
MI_LAST_PED = MI_SPECIAL21,

View File

@ -137,7 +137,7 @@ public:
void SetVehicleComponentFlags(RwFrame *frame, uint32 flags);
void PreprocessHierarchy(void);
void GetWheelPosn(int32 n, CVector &pos);
CVector GetFrontSeatPosn(void) { return m_positions[m_vehicleType == VEHICLE_TYPE_BOAT ? BOAT_POS_FRONTSEAT : CAR_POS_FRONTSEAT]; };
const CVector &GetFrontSeatPosn(void) { return m_vehicleType == VEHICLE_TYPE_BOAT ? m_positions[BOAT_POS_FRONTSEAT] : m_positions[CAR_POS_FRONTSEAT]; }
int32 ChooseComponent(void);
int32 ChooseSecondComponent(void);