Pad, BulletInfo, ProjectileInfo, fixes

This commit is contained in:
eray orçunus
2020-10-08 00:21:44 +03:00
parent e3571510ae
commit da39624f1c
20 changed files with 608 additions and 315 deletions

View File

@@ -54,6 +54,8 @@
#include "libpad.h"
#endif
// --MIAMI: file done except Mobile(see TODOs) and PS2 stuff
CPad Pads[MAX_PADS];
#ifdef GTA_PS2
u_long128 pad_dma_buf[scePadDmaBufferMax] __attribute__((aligned(64)));
@@ -66,7 +68,9 @@ bool CPad::bDisplayNoControllerMessage;
bool CPad::bObsoleteControllerMessage;
bool CPad::bOldDisplayNoControllerMessage;
bool CPad::m_bMapPadOneToPadTwo;
bool CPad::m_bDebugCamPCOn;
bool CPad::bHasPlayerCheated;
bool CPad::bInvertLook4Pad;
#ifdef GTA_PS2
unsigned char act_direct[6];
unsigned char act_align[6];
@@ -93,6 +97,74 @@ extern bool gbFastTime;
extern bool gGravityCheat;
#endif
void SpecialCarCheats()
{
if ( !CVehicle::bCheat9 )
{
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_INFERNUS))->m_wheelScale *= 1.3f;
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_CHEETAH))->m_wheelScale *= 1.3f;
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_PHEONIX))->m_wheelScale *= 1.3f;
((CVehicleModelInfo*)CModelInfo::GetModelInfo(MI_DELUXO))->m_wheelScale *= 1.3f;
mod_HandlingManager.GetHandlingData(HANDLING_LANDSTAL)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_PATRIOT)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_BOBCAT)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_BFINJECT)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_RANCHER)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_DESPERAD)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_DELUXO)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_BAGGAGE)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_BAGGAGE)->Transmission.fMaxVelocity *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_BAGGAGE)->Transmission.InitGearRatios();
mod_HandlingManager.GetHandlingData(HANDLING_GOLFCART)->Transmission.fEngineAcceleration *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_GOLFCART)->Transmission.fMaxVelocity *= 2.0f;
mod_HandlingManager.GetHandlingData(HANDLING_GOLFCART)->Transmission.InitGearRatios();
mod_HandlingManager.GetHandlingData(HANDLING_STINGER)->fCollisionDamageMultiplier *= 0.25f;
mod_HandlingManager.GetHandlingData(HANDLING_STINGER)->fMass *= 2.5f;
mod_HandlingManager.GetHandlingData(HANDLING_STINGER)->fTurnMass *= 4.0f;
mod_HandlingManager.GetHandlingData(HANDLING_BANSHEE)->fCollisionDamageMultiplier *= 0.25f;
mod_HandlingManager.GetHandlingData(HANDLING_BANSHEE)->fMass *= 2.5f;
mod_HandlingManager.GetHandlingData(HANDLING_BANSHEE)->fTurnMass *= 4.0f;
mod_HandlingManager.GetHandlingData(HANDLING_SABRETUR)->fCollisionDamageMultiplier *= 0.25f;
mod_HandlingManager.GetHandlingData(HANDLING_SABRETUR)->fMass *= 2.5f;
mod_HandlingManager.GetHandlingData(HANDLING_SABRETUR)->fTurnMass *= 4.0f;
mod_HandlingManager.GetHandlingData(HANDLING_COMET)->fCollisionDamageMultiplier *= 0.25f;
mod_HandlingManager.GetHandlingData(HANDLING_COMET)->fMass *= 2.5f;
mod_HandlingManager.GetHandlingData(HANDLING_COMET)->fTurnMass *= 4.0f;
mod_HandlingManager.GetHandlingData(HANDLING_DELUXO)->fCollisionDamageMultiplier *= 0.25f;
mod_HandlingManager.GetHandlingData(HANDLING_DELUXO)->fMass *= 2.5f;
mod_HandlingManager.GetHandlingData(HANDLING_DELUXO)->fTurnMass *= 4.0f;
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bCheat9 = true;
CPad::bHasPlayerCheated = true;
}
}
void PickUpChicksCheat()
{
if ( FindPlayerVehicle() && (FindPlayerVehicle()->IsCar() || FindPlayerVehicle()->IsBike()) )
{
CVehicle *vehicle = FindPlayerVehicle();
if ( FindPlayerVehicle()->m_vehType == 5 )
{
if ( vehicle->pPassengers[0] )
vehicle->pPassengers[0]->SetObjective(OBJECTIVE_LEAVE_CAR, vehicle);
}
CPed* someoneElse = (CPed*)CWorld::TestSphereAgainstWorld(vehicle->GetPosition(), 6.0f, FindPlayerPed(), false, false, true, false, false, false);
if ( someoneElse && someoneElse->m_nPedState != PED_DRIVING )
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
someoneElse->SetObjective(OBJECTIVE_ENTER_CAR_AS_PASSENGER, vehicle);
}
}
}
void WeaponCheat1()
{
CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
@@ -127,6 +199,11 @@ void WeaponCheat1()
CStreaming::SetModelIsDeletable(MI_RUGER);
CStreaming::SetModelIsDeletable(MI_SNIPERRIFLE);
CStreaming::SetModelIsDeletable(MI_FLAMETHROWER);
#ifdef MOBILE_IMPROVEMENTS
if (FindPlayerVehicle()) {
FindPlayerPed()->RemoveWeaponWhenEnteringVehicle();
}
#endif
}
void WeaponCheat2()
@@ -162,6 +239,11 @@ void WeaponCheat2()
CStreaming::SetModelIsDeletable(MI_M4);
CStreaming::SetModelIsDeletable(MI_LASERSCOPE);
CStreaming::SetModelIsDeletable(MI_ROCKETLAUNCHER);
#ifdef MOBILE_IMPROVEMENTS
if (FindPlayerVehicle()) {
FindPlayerPed()->RemoveWeaponWhenEnteringVehicle();
}
#endif
}
void WeaponCheat3()
@@ -197,6 +279,12 @@ void WeaponCheat3()
CStreaming::SetModelIsDeletable(MI_LASERSCOPE);
CStreaming::SetModelIsDeletable(MI_MINIGUN);
CStreaming::SetModelIsDeletable(MI_MINIGUN2);
#ifdef MOBILE_IMPROVEMENTS
if (FindPlayerVehicle()) {
FindPlayerPed()->RemoveWeaponWhenEnteringVehicle();
}
#endif
}
void HealthCheat()
@@ -213,6 +301,7 @@ void HealthCheat()
}
}
// TODO(Miami): this is HELLA different on mobile, although it mostly has debug oriented things like player exiting it's current car and enters spawned one etc.
void VehicleCheat(int model)
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -232,7 +321,7 @@ void VehicleCheat(int model)
#ifdef FIX_BUGS
CAutomobile* vehicle = new CAutomobile(model, RANDOM_VEHICLE);
#else
CAutomobile* vehicle = new CAutomobile(MI_RHINO, MISSION_VEHICLE);
CAutomobile* vehicle = new CAutomobile(model, MISSION_VEHICLE);
#endif
if (vehicle != nil) {
CVector pos = ThePaths.m_pathNodes[node].GetPosition();
@@ -249,6 +338,7 @@ void VehicleCheat(int model)
CPad::bHasPlayerCheated = true;
}
void BlowUpCarsCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -262,7 +352,8 @@ void BlowUpCarsCheat()
void ChangePlayerCheat()
{
int modelId;
// I don't know wtf is going on in here...
int modelId, anotherModelId;
if (FindPlayerPed()->IsPedInControl() && CModelInfo::GetModelInfo("player", nil)) {
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -270,21 +361,22 @@ void ChangePlayerCheat()
AssocGroupId AnimGrp = ped->m_animGroup;
do
{
do
modelId = CGeneral::GetRandomNumberInRange(0, MI_WFYG2+1);
while (!CModelInfo::GetModelInfo(modelId));
} while (modelId == MI_TAXI_D);
do {
modelId = CGeneral::GetRandomNumberInRange(0, MI_PGA);
anotherModelId = modelId+1;
} while (!CModelInfo::GetModelInfo(anotherModelId));
} while (anotherModelId >= MI_SPECIAL01 && anotherModelId <= MI_SPECIAL04 || modelId == MI_TAXI_D);
uint8 flags = CStreaming::ms_aInfoForModel[modelId].m_flags;
uint8 flags = CStreaming::ms_aInfoForModel[anotherModelId].m_flags;
ped->DeleteRwObject();
CStreaming::RequestModel(modelId, STREAMFLAGS_DEPENDENCY| STREAMFLAGS_DONT_REMOVE);
CStreaming::RequestModel(anotherModelId, STREAMFLAGS_DEPENDENCY| STREAMFLAGS_DONT_REMOVE);
CStreaming::LoadAllRequestedModels(false);
ped->m_modelIndex = -1;
ped->SetModelIndex(modelId);
ped->SetModelIndex(anotherModelId);
ped->m_animGroup = AnimGrp;
if (modelId != MI_PLAYER) {
if (modelId != -1) {
if (!(flags & STREAMFLAGS_DONT_REMOVE))
CStreaming::SetModelIsDeletable(modelId);
CStreaming::SetModelIsDeletable(anotherModelId);
}
}
}
@@ -426,11 +518,6 @@ void StrongGripCheat()
CPad::bHasPlayerCheated = true;
}
void NastyLimbsCheat()
{
CPed::bNastyLimbsCheat = !CPed::bNastyLimbsCheat;
}
void FannyMagnetCheat()
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
@@ -578,6 +665,7 @@ void FlyingFishCheat(void)
{
CHud::SetHelpMessage(TheText.Get("CHEAT1"), true);
CVehicle::bCheat8 = !CVehicle::bCheat8;
CPad::bHasPlayerCheated = true;
}
void DoShowChaseStatCheat(void) {
@@ -655,6 +743,8 @@ void CPad::Initialise(void)
bObsoleteControllerMessage = false;
bOldDisplayNoControllerMessage = false;
bDisplayNoControllerMessage = false;
m_bMapPadOneToPadTwo = false;
m_bDebugCamPCOn = false;
}
#endif
@@ -687,9 +777,9 @@ void CPad::Clear(bool bResetPlayerControls)
if ( bResetPlayerControls )
DisablePlayerControls = PLAYERCONTROL_ENABLED;
JustOutOfFrontend = 0;
bApplyBrakes = false;
for ( int32 i = 0; i < HORNHISTORY_SIZE; i++ )
bHornHistory[i] = false;
@@ -715,6 +805,14 @@ void CPad::ClearMouseHistory()
OldMouseControllerState.Clear();
}
// unused
void CPad::ClearKeyBoardHistory()
{
NewKeyState.Clear();
OldKeyState.Clear();
TempKeyState.Clear();
}
CMouseControllerState::CMouseControllerState()
{
LMB = 0;
@@ -1113,9 +1211,6 @@ void CPad::AddToCheatString(char c)
else if ( !_CHEATCMP("T33L1413") )
StrongGripCheat();
// "S1CD13TR1X" - SQUARE L1 CIRCLE DOWN L1 R1 TRIANGLE RIGHT L1 CROSS
else if ( !_CHEATCMP("X1RT31DC1S") )
NastyLimbsCheat();
#undef _CHEATCMP
}
#endif
@@ -1132,6 +1227,7 @@ int Cheat_strncmp(char* sourceStr, char* origCheatStr)
return 0;
}
// TODO(Miami): Mobile has changed some of the cheats to include debugging things
void CPad::AddToPCCheatString(char c)
{
for (int32 i = ARRAY_SIZE(KeyBoardCheatString) - 2; i >= 0; i--)
@@ -1406,6 +1502,16 @@ void CPad::AddToPCCheatString(char c)
KeyBoardCheatString[0] = ' ';
BackToTheFuture();
}
// LOADSOFLITTLETHINGS
else if (!Cheat_strncmp(KeyBoardCheatString, "VLUJUoHSU_VTMo`J]bV")) {
KeyBoardCheatString[0] = ' ';
SpecialCarCheats();
}
// HOPINGIRL
else if (!Cheat_strncmp(KeyBoardCheatString, "OWPH[dSVI")) {
KeyBoardCheatString[0] = ' ';
PickUpChicksCheat();
}
//CERTAINDEATH
else if (!Cheat_strncmp(KeyBoardCheatString, "KYHFQiLHU]RK")) {
KeyBoardCheatString[0] = ' ';
@@ -1422,10 +1528,6 @@ void CPad::AddToPCCheatString(char c)
FannyMagnetCheat();
}
// "NASTYLIMBSCHEAT"
if (!_CHEATCMP("TAEHCSBMILYTSAN"))
NastyLimbsCheat();
#ifdef KANGAROO_CHEAT
// "KANGAROO"
if (!_CHEATCMP("OORAGNAK"))
@@ -1879,6 +1981,9 @@ void CPad::Update(int16 pad)
if ( !bDisplayNoControllerMessage )
CGame::bDemoMode = false;
if ( JustOutOfFrontend != 0 )
--JustOutOfFrontend;
}
void CPad::DoCheats(void)
@@ -1963,7 +2068,6 @@ CPad *CPad::GetPad(int32 pad)
#define CURMODE (Mode)
#endif
int16 CPad::GetSteeringLeftRight(void)
{
if ( ArePlayerControlsDisabled() )
@@ -2126,7 +2230,6 @@ int16 CPad::GetPedWalkLeftRight(void)
return 0;
}
int16 CPad::GetPedWalkUpDown(void)
{
if ( ArePlayerControlsDisabled() )
@@ -2190,6 +2293,36 @@ int16 CPad::GetAnalogueUpDown(void)
return 0;
}
int16 CPad::GetAnalogueLeftRight(void)
{
switch (CURMODE)
{
case 0:
case 2:
{
int16 axis = NewState.LeftStickX;
int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2;
if ( Abs(axis) > Abs(dpad) )
return axis;
else
return dpad;
break;
}
case 1:
case 3:
{
return NewState.LeftStickX;
break;
}
}
return 0;
}
bool CPad::GetLookLeft(void)
{
if ( ArePlayerControlsDisabled() )
@@ -2301,7 +2434,6 @@ bool CPad::HornJustDown(void)
return false;
}
bool CPad::GetCarGunFired(void)
{
if ( ArePlayerControlsDisabled() )
@@ -2432,6 +2564,10 @@ bool CPad::GetExitVehicle(void)
if ( ArePlayerControlsDisabled() )
return false;
if ( JustOutOfFrontend != 0 )
return false;
switch (CURMODE)
{
case 0:
@@ -2459,6 +2595,9 @@ bool CPad::ExitVehicleJustDown(void)
if ( ArePlayerControlsDisabled() )
return false;
if ( JustOutOfFrontend != 0 )
return false;
switch (CURMODE)
{
case 0:
@@ -2585,6 +2724,53 @@ int16 CPad::GetAccelerate(void)
return 0;
}
bool CPad::CycleCameraModeJustDown(void)
{
bool result;
switch (CURMODE)
{
case 0:
case 2:
case 3:
{
result = !!(NewState.Select && !OldState.Select);
break;
}
case 1:
{
result = !!(NewState.DPadUp && !OldState.DPadUp);
break;
}
default:
{
result = false;
break;
}
}
if (!result)
{
switch (CURMODE)
{
case 1:
{
result = !!(NewState.DPadDown && !OldState.DPadDown);
break;
}
default:
{
result = false;
break;
}
}
}
return result;
}
bool CPad::CycleCameraModeUpJustDown(void)
{
switch (CURMODE)
@@ -2672,7 +2858,6 @@ bool CPad::ChangeStationJustDown(void)
return false;
}
bool CPad::CycleWeaponLeftJustDown(void)
{
if ( ArePlayerControlsDisabled() )
@@ -2831,23 +3016,23 @@ bool CPad::ShiftTargetRightJustDown(void)
if ( ArePlayerControlsDisabled() )
return false;
return !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
return !!(NewState.LeftShoulder1 && !OldState.LeftShoulder1) || !!(NewState.RightShoulder2 && !OldState.RightShoulder2);
}
bool CPad::GetAnaloguePadUp(void)
{
static int16 oldfStickY = 0;
int16 Y = CPad::GetPad(0)->GetAnalogueUpDown();
int16 leftStickY = CPad::GetPad(0)->GetLeftStickY();
if ( Y < 0 && oldfStickY >= 0 )
if ( leftStickY < -15 && oldfStickY >= -5 )
{
oldfStickY = Y;
oldfStickY = leftStickY;
return true;
}
else
{
oldfStickY = Y;
oldfStickY = leftStickY;
return false;
}
}
@@ -2856,16 +3041,16 @@ bool CPad::GetAnaloguePadDown(void)
{
static int16 oldfStickY = 0;
int16 Y = CPad::GetPad(0)->GetAnalogueUpDown();
int16 leftStickY = CPad::GetPad(0)->GetLeftStickY();
if ( Y > 0 && oldfStickY <= 0 )
if ( leftStickY > 15 && oldfStickY <= 5 )
{
oldfStickY = Y;
oldfStickY = leftStickY;
return true;
}
else
{
oldfStickY = Y;
oldfStickY = leftStickY;
return false;
}
}
@@ -2874,16 +3059,16 @@ bool CPad::GetAnaloguePadLeft(void)
{
static int16 oldfStickX = 0;
int16 X = CPad::GetPad(0)->GetPedWalkLeftRight();
int16 leftStickX = CPad::GetPad(0)->GetLeftStickX();
if ( X < 0 && oldfStickX >= 0 )
if ( leftStickX < -15 && oldfStickX >= -5 )
{
oldfStickX = X;
oldfStickX = leftStickX;
return true;
}
else
{
oldfStickX = X;
oldfStickX = leftStickX;
return false;
}
}
@@ -2892,16 +3077,16 @@ bool CPad::GetAnaloguePadRight(void)
{
static int16 oldfStickX = 0;
int16 X = CPad::GetPad(0)->GetPedWalkLeftRight();
int16 leftStickX = CPad::GetPad(0)->GetLeftStickX();
if ( X > 0 && oldfStickX <= 0 )
if ( leftStickX > 15 && oldfStickX <= 5 )
{
oldfStickX = X;
oldfStickX = leftStickX;
return true;
}
else
{
oldfStickX = X;
oldfStickX = leftStickX;
return false;
}
}
@@ -2914,7 +3099,7 @@ bool CPad::GetAnaloguePadLeftJustUp(void)
if ( X == 0 && oldfStickX < 0 )
{
oldfStickX = X;
oldfStickX = 0;
return true;
}
@@ -2934,7 +3119,7 @@ bool CPad::GetAnaloguePadRightJustUp(void)
if ( X == 0 && oldfStickX > 0 )
{
oldfStickX = X;
oldfStickX = 0;
return true;
}
@@ -3040,23 +3225,35 @@ int16 CPad::SniperModeLookLeftRight(void)
int16 axis = NewState.LeftStickX;
int16 dpad = (NewState.DPadRight - NewState.DPadLeft) / 2;
if ( Abs(axis) > Abs(dpad) )
return axis;
else
if ( Abs(axis) > Abs(dpad) ) {
if ( Abs(axis) > 35.0f ) {
return (axis > 0.f ? axis - 35.f : axis + 35.f) * 1.3763441f;
} else {
return 0;
}
} else
return dpad;
}
int16 CPad::SniperModeLookUpDown(void)
{
int16 axis = NewState.LeftStickY;
#ifdef FIX_BUGS
axis = -axis;
#endif
int16 dpad = (NewState.DPadUp - NewState.DPadDown) / 2;
int16 dpad;
if ( Abs(axis) > Abs(dpad) )
return axis;
else
if (CPad::bInvertLook4Pad) {
axis = -axis;
dpad = (NewState.DPadDown - NewState.DPadUp) / 2;
} else {
dpad = (NewState.DPadUp - NewState.DPadDown) / 2;
}
if ( Abs(axis) > Abs(dpad) ) {
if ( Abs(axis) > 35.0f ) {
return (axis > 0.f ? axis - 35.f : axis + 35.f) * 1.3763441f;
} else {
return 0;
}
} else
return dpad;
}
@@ -3079,9 +3276,8 @@ int16 CPad::LookAroundUpDown(void)
{
int16 axis = GetPad(0)->NewState.RightStickY;
#ifdef FIX_BUGS
axis = -axis;
#endif
if (CPad::bInvertLook4Pad)
axis = -axis;
if ( Abs(axis) > 85 && !GetLookBehindForPed() )
return (int16) ( (axis + ( ( axis > 0 ) ? -85 : 85) )
@@ -3094,7 +3290,6 @@ int16 CPad::LookAroundUpDown(void)
return 0;
}
void CPad::ResetAverageWeapon(void)
{
AverageWeapon = GetWeapon();
@@ -3103,6 +3298,9 @@ void CPad::ResetAverageWeapon(void)
void CPad::PrintErrorMessage(void)
{
if (TheCamera.m_WideScreenOn)
return;
if ( bDisplayNoControllerMessage && !CGame::playingIntro && !FrontEndMenuManager.m_bMenuActive )
{
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(20.0f), SCREEN_SCALE_FROM_BOTTOM(130.0f), SCREEN_STRETCH_FROM_RIGHT(20.0f), SCREEN_SCALE_Y(140.0f)), CRGBA(50, 50, 50, 210));
@@ -3153,26 +3351,30 @@ void CPad::ResetCheats(void)
{
CWeather::ReleaseWeather();
gbFastTime = false;
CPopulation::ms_bGivePedsWeapons = false;
CPed::bNastyLimbsCheat = false;
CPed::bFannyMagnetCheat = false;
CPed::bPedCheat2 = false;
CPed::bPedCheat3 = false;
CTimer::SetTimeScale(1.0f);
CVehicle::bWheelsOnlyCheat = false;
CVehicle::bAllDodosCheat = false;
CVehicle::bCheat3 = false;
CVehicle::bCheat4 = false;
CVehicle::bCheat5 = false;
CVehicle::bAllTaxisHaveNitro = false;
CVehicle::bHoverCheat = false;
CVehicle::bCheat8 = false;
CVehicle::bCheat9 = false;
CVehicle::bCheat10 = false;
gbBlackCars = false;
gbPinkCars = false;
CCarCtrl::bMadDriversCheat = false;
CTrafficLights::bGreenLightsCheat = false;
CStats::ShowChaseStatOnScreen = 0;
gbFastTime = false;
CTimer::SetTimeScale(1.0f);
CPed::bNastyLimbsCheat = false;
CPed::bFannyMagnetCheat = false;
CPed::bPedCheat3 = false;
}
char *CPad::EditString(char *pStr, int32 nSize)
@@ -3377,3 +3579,13 @@ int32 *CPad::EditCodesForControls(int32 *pRsKeys, int32 nSize)
return pRsKeys;
}
void CPad::FixPadsAfterSave(void)
{
UpdatePads();
if ( bObsoleteControllerMessage )
{
bObsoleteControllerMessage = false;
GetPad(0)->Phase = 0;
}
}