mirror of
https://github.com/halpz/re3.git
synced 2025-07-31 19:10:31 +00:00
DrawStandardMenus, VC menu array and minor fixes
This commit is contained in:
@ -9,28 +9,41 @@
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#else
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#define MENUHEADER_POS_X 10.0f
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#define MENUHEADER_POS_Y 10.0f
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#define MENUHEADER_HEIGHT 1.6f
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#define MENUHEADER_HEIGHT 2.0f
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#endif
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#define MENUHEADER_WIDTH 0.84f
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#define MENUHEADER_WIDTH 1.0f
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#define MENU_UNK_X_MARGIN 10.0f
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#define MENU_UNK_WIDTH 10.0f
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#define MENU_X_MARGIN 40.0f
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#define MENUACTION_POS_Y 60.0f
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#define MENUACTION_WIDTH 38.0f
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#define MENUACTION_SCALE_MULT 0.9f
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#define MENULABEL_X_MARGIN 80.0f
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#define MENULABEL_WIDTH 80.0f
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#define MENULABEL_POS_X 100.0f
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#define MENULABEL_POS_Y 97.0f
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#define MENU_DEFAULT_CONTENT_X 320
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#define MENU_DEFAULT_CONTENT_Y 100
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#define MENU_DEFAULT_LINE_HEIGHT 29
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#define MENURADIO_ICON_SCALE 60.0f
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#define MENUSLIDER_X 128.0f
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#define MENUSLIDER_UNK 256.0f
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#define MENUSLIDER_X 500.0f
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#define MENUSLIDER_UNK 100.0f
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#define MENUSLIDER_SMALLEST_BAR 8.0f
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#define MENUSLIDER_BIGGEST_BAR 25.0f
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#define BIGTEXT_X_SCALE 0.75f
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#define BIGTEXT_Y_SCALE 0.9f
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#define MEDIUMTEXT_X_SCALE 0.55f
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#define MEDIUMTEXT_Y_SCALE 0.8f
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#define SMALLTEXT_X_SCALE 0.45f
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#define SMALLTEXT_Y_SCALE 0.7f
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#define SMALLESTTEXT_X_SCALE 0.4f
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#define SMALLESTTEXT_Y_SCALE 0.6f
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#define BIGTEXT2_X_SCALE 0.6f
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#define BIGTEXT2_Y_SCALE 1.2f
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#define BIGTEXT_X_SCALE 0.6f
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#define BIGTEXT_Y_SCALE 1.0f
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#define MEDIUMTEXT_X_SCALE 0.48f
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#define MEDIUMTEXT_Y_SCALE 1.0f
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#define SMALLTEXT_X_SCALE 0.42f
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#define SMALLTEXT_Y_SCALE 0.9f
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#define SMALLESTTEXT_X_SCALE 0.3f
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#define SMALLESTTEXT_Y_SCALE 0.7f
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#define PLAYERSETUP_LIST_TOP 28.0f
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#define PLAYERSETUP_LIST_BOTTOM 125.0f
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@ -95,6 +108,13 @@ enum eLanguages
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#endif
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};
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enum
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{
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MENUALIGN_LEFT = 1,
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MENUALIGN_RIGHT,
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MENUALIGN_CENTER,
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};
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enum eMenuSprites
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{
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MENUSPRITE_BACKGROUND,
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@ -144,67 +164,49 @@ enum eSaveSlot
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enum eMenuScreen
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{
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MENUPAGE_DISABLED = -1,
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MENUPAGE_NONE = 0,
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MENUPAGE_STATS = 1,
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MENUPAGE_NEW_GAME = 2,
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MENUPAGE_BRIEFS = 3,
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MENUPAGE_CONTROLLER_SETTINGS = 4,
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MENUPAGE_SOUND_SETTINGS = 5,
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MENUPAGE_GRAPHICS_SETTINGS = 6,
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MENUPAGE_LANGUAGE_SETTINGS = 7,
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MENUPAGE_STATS = 0,
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MENUPAGE_NEW_GAME = 1,
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MENUPAGE_BRIEFS = 2,
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MENUPAGE_SOUND_SETTINGS = 3,
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MENUPAGE_GRAPHICS_SETTINGS = 4,
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MENUPAGE_LANGUAGE_SETTINGS = 5,
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MENUPAGE_MAP = 6,
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MENUPAGE_NEW_GAME_RELOAD = 7,
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MENUPAGE_CHOOSE_LOAD_SLOT = 8,
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MENUPAGE_CHOOSE_DELETE_SLOT = 9,
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MENUPAGE_NEW_GAME_RELOAD = 10,
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MENUPAGE_LOAD_SLOT_CONFIRM = 11,
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MENUPAGE_DELETE_SLOT_CONFIRM = 12,
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MENUPAGE_NO_MEMORY_CARD = 13, // hud adjustment page in mobile
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MENUPAGE_LOADING_IN_PROGRESS = 14,
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MENUPAGE_DELETING_IN_PROGRESS = 15,
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MENUPAGE_PS2_LOAD_FAILED = 16,
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MENUPAGE_DELETE_FAILED = 17,
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MENUPAGE_DEBUG_MENU = 18,
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MENUPAGE_MEMORY_CARD_DEBUG = 19,
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MENUPAGE_MEMORY_CARD_TEST = 20,
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MENUPAGE_MULTIPLAYER_MAIN = 21,
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MENUPAGE_PS2_SAVE_FAILED = 22,
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MENUPAGE_PS2_SAVE_FAILED_2 = 23,
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MENUPAGE_SAVE = 24,
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MENUPAGE_NO_MEMORY_CARD_2 = 25,
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MENUPAGE_CHOOSE_SAVE_SLOT = 26,
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MENUPAGE_SAVE_OVERWRITE_CONFIRM = 27,
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MENUPAGE_MULTIPLAYER_MAP = 28,
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MENUPAGE_MULTIPLAYER_CONNECTION = 29,
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MENUPAGE_MULTIPLAYER_FIND_GAME = 30,
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MENUPAGE_MULTIPLAYER_MODE = 31,
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MENUPAGE_MULTIPLAYER_CREATE = 32,
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MENUPAGE_MULTIPLAYER_START = 33,
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MENUPAGE_SKIN_SELECT_OLD = 34,
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MENUPAGE_CONTROLLER_PC = 35,
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MENUPAGE_CONTROLLER_PC_OLD1 = 36,
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MENUPAGE_CONTROLLER_PC_OLD2 = 37,
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MENUPAGE_CONTROLLER_PC_OLD3 = 38,
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MENUPAGE_CONTROLLER_PC_OLD4 = 39,
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MENUPAGE_CONTROLLER_DEBUG = 40,
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MENUPAGE_OPTIONS = 41,
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MENUPAGE_EXIT = 42,
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MENUPAGE_SAVING_IN_PROGRESS = 43,
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MENUPAGE_SAVE_SUCCESSFUL = 44,
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MENUPAGE_DELETING = 45,
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MENUPAGE_DELETE_SUCCESS = 46,
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MENUPAGE_SAVE_FAILED = 47,
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MENUPAGE_LOAD_FAILED = 48,
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MENUPAGE_LOAD_FAILED_2 = 49,
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MENUPAGE_FILTER_GAME = 50,
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MENUPAGE_START_MENU = 51,
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MENUPAGE_PAUSE_MENU = 52,
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MENUPAGE_CHOOSE_MODE = 53,
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MENUPAGE_SKIN_SELECT = 54,
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MENUPAGE_KEYBOARD_CONTROLS = 55,
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MENUPAGE_MOUSE_CONTROLS = 56,
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MENUPAGE_57 = 57, // mission failed, wanna restart page in mobile
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MENUPAGE_58 = 58,
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#ifdef MENU_MAP
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MENUPAGE_MAP = 59,
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MENUPAGE_LOAD_SLOT_CONFIRM = 10,
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MENUPAGE_DELETE_SLOT_CONFIRM = 11,
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MENUPAGE_LOADING_IN_PROGRESS = 12,
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MENUPAGE_DELETING_IN_PROGRESS = 13,
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MENUPAGE_DELETE_SUCCESSFUL = 14,
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MENUPAGE_CHOOSE_SAVE_SLOT = 15,
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MENUPAGE_SAVE_OVERWRITE_CONFIRM = 16,
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MENUPAGE_SAVING_IN_PROGRESS = 17,
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MENUPAGE_SAVE_SUCCESSFUL = 18,
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MENUPAGE_SAVE_CUSTOM_WARNING = 19,
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MENUPAGE_SAVE_CHEAT_WARNING = 20,
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MENUPAGE_SKIN_SELECT = 21,
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MENUPAGE_SAVE_UNUSED = 22,
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MENUPAGE_SAVE_FAILED = 23,
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MENUPAGE_SAVE_FAILED_2 = 24,
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MENUPAGE_LOAD_FAILED = 25,
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MENUPAGE_CONTROLLER_PC = 26,
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MENUPAGE_OPTIONS = 27,
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MENUPAGE_EXIT = 28,
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MENUPAGE_START_MENU = 29,
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MENUPAGE_KEYBOARD_CONTROLS = 30,
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MENUPAGE_MOUSE_CONTROLS = 31,
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MENUPAGE_PAUSE_MENU = 32,
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MENUPAGE_NONE = 33, // Then chooses main menu or pause menu
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MENUPAGE_OUTRO = 34,
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#ifdef LEGACY_MENU_OPTIONS
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MENUPAGE_CONTROLLER_SETTINGS,
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MENUPAGE_DEBUG_MENU,
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MENUPAGE_CONTROLLER_PC_OLD1,
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MENUPAGE_CONTROLLER_PC_OLD2,
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MENUPAGE_CONTROLLER_PC_OLD3,
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MENUPAGE_CONTROLLER_PC_OLD4,
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MENUPAGE_CONTROLLER_DEBUG,
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#endif
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MENUPAGES
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};
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@ -213,20 +215,19 @@ enum eMenuAction
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{
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MENUACTION_NOTHING,
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MENUACTION_LABEL,
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MENUACTION_YES,
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MENUACTION_NO,
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MENUACTION_CHANGEMENU,
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MENUACTION_CTRLVIBRATION,
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MENUACTION_CTRLCONFIG,
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MENUACTION_CTRLDISPLAY,
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MENUACTION_FRAMESYNC,
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MENUACTION_FRAMELIMIT,
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MENUACTION_TRAILS,
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MENUACTION_SUBTITLES,
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MENUACTION_WIDESCREEN,
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MENUACTION_BRIGHTNESS,
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MENUACTION_DRAWDIST,
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MENUACTION_MUSICVOLUME,
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MENUACTION_SFXVOLUME,
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MENUACTION_UNK15,
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MENUACTION_RADIO,
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MENUACTION_LANG_ENG,
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MENUACTION_LANG_FRE,
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@ -235,74 +236,33 @@ enum eMenuAction
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MENUACTION_LANG_SPA,
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MENUACTION_POPULATESLOTS_CHANGEMENU,
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MENUACTION_CHECKSAVE,
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MENUACTION_UNK24,
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MENUACTION_NEWGAME,
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MENUACTION_RELOADIDE,
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MENUACTION_RELOADIPL,
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MENUACTION_SETDBGFLAG,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_PEDROADGROUPS,
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MENUACTION_CARROADGROUPS,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_REGMEMCARD1,
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MENUACTION_TESTFORMATMEMCARD1,
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MENUACTION_TESTUNFORMATMEMCARD1,
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MENUACTION_CREATEROOTDIR,
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MENUACTION_CREATELOADICONS,
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MENUACTION_FILLWITHGUFF,
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MENUACTION_SAVEONLYTHEGAME,
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MENUACTION_SAVEGAME,
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MENUACTION_SAVEGAMEUNDERGTA,
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MENUACTION_CREATECOPYPROTECTED,
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MENUACTION_TESTSAVE,
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MENUACTION_TESTLOAD,
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MENUACTION_TESTDELETE,
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MENUACTION_PARSEHEAP,
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MENUACTION_SHOWCULL,
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MENUACTION_MEMCARDSAVECONFIRM,
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MENUACTION_RESUME_FROM_SAVEZONE,
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MENUACTION_UNK50,
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MENUACTION_RELOADIDE,
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MENUACTION_SETDBGFLAG,
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MENUACTION_LOADRADIO,
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MENUACTION_SAVEGAME,
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// Below this is TODO(Miami)
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MENUACTION_DRAWDIST,
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MENUACTION_SWITCHBIGWHITEDEBUGLIGHT,
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MENUACTION_COLLISIONPOLYS,
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MENUACTION_LEGENDS,
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MENUACTION_RADARMODE,
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MENUACTION_HUD,
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MENUACTION_GOBACK,
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MENUACTION_KEYBOARDCTRLS,
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MENUACTION_PARSEHEAP,
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// MENUACTION_MEMCARDSAVECONFIRM is that on VC enum??
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MENUACTION_DEBUGSTREAM,
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MENUACTION_MPMAP_LIBERTY,
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MENUACTION_MPMAP_REDLIGHT,
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MENUACTION_MPMAP_CHINATOWN,
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MENUACTION_MPMAP_TOWER,
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MENUACTION_MPMAP_SEWER,
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MENUACTION_MPMAP_INDUSTPARK,
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MENUACTION_MPMAP_DOCKS,
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MENUACTION_MPMAP_STAUNTON,
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MENUACTION_MPMAP_DEATHMATCH1,
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MENUACTION_MPMAP_DEATHMATCH2,
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MENUACTION_MPMAP_TEAMDEATH1,
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MENUACTION_MPMAP_TEAMDEATH2,
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MENUACTION_MPMAP_STASH,
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MENUACTION_MPMAP_CAPTURE,
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MENUACTION_MPMAP_RATRACE,
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MENUACTION_MPMAP_DOMINATION,
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MENUACTION_STARTMP,
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MENUACTION_UNK69,
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MENUACTION_UNK70,
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MENUACTION_FINDMP,
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MENUACTION_REDEFCTRL,
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MENUACTION_UNK73,
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MENUACTION_INITMP,
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MENUACTION_MP_PLAYERCOLOR,
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MENUACTION_MP_PLAYERNAME,
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MENUACTION_MP_GAMENAME,
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MENUACTION_GETKEY,
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MENUACTION_SHOWHEADBOB,
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MENUACTION_UNK80,
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MENUACTION_INVVERT,
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MENUACTION_CANCELGAME,
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MENUACTION_MP_PLAYERNUMBER,
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MENUACTION_MOUSESENS,
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MENUACTION_CHECKMPGAMES,
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MENUACTION_CHECKMPPING,
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MENUACTION_MP_SERVER,
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MENUACTION_MP_MAP,
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MENUACTION_MP_GAMETYPE,
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MENUACTION_MP_LAN,
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MENUACTION_MP_INTERNET,
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MENUACTION_MP3VOLUMEBOOST,
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MENUACTION_RESUME,
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MENUACTION_DONTCANCEL,
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MENUACTION_SCREENRES,
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@ -312,7 +272,6 @@ enum eMenuAction
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MENUACTION_RESTOREDEF,
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MENUACTION_CTRLMETHOD,
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MENUACTION_DYNAMICACOUSTIC,
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MENUACTION_LOADRADIO,
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MENUACTION_MOUSESTEER,
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MENUACTION_UNK103,
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MENUACTION_UNK104,
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@ -384,7 +343,11 @@ enum eCheckHover
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enum
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{
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NUM_MENUROWS = 18,
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#ifdef LEGACY_MENU_OPTIONS
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NUM_MENUROWS = 13,
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#else
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NUM_MENUROWS = 12,
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#endif
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};
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enum eControlMethod
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@ -418,9 +381,8 @@ struct BottomBarOption
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struct CMenuScreen
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{
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char m_ScreenName[8];
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int32 unk; // 2 on MENUPAGE_MULTIPLAYER_START, 1 on everywhere else
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int32 m_PreviousPage[2]; // eMenuScreen
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int32 m_ParentEntry[2]; // row
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int32 m_PreviousPage; // eMenuScreen
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int32 m_ParentEntry; // row
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struct CMenuEntry
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{
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@ -428,6 +390,9 @@ struct CMenuScreen
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char m_EntryName[8];
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int32 m_SaveSlot; // eSaveSlot
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int32 m_TargetMenu; // eMenuScreen
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uint16 m_X;
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uint16 m_Y;
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uint8 m_Align;
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} m_aEntries[NUM_MENUROWS];
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};
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@ -570,9 +535,9 @@ public:
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int32 m_nCurrScreen;
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int32 m_nPrevScreen;
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int32 m_nCurrSaveSlot;
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int32 m_LastScreenSwitch;
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uint32 m_LastScreenSwitch;
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int32 m_nMenuFadeAlpha;
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int32 bOptionHighlightTransitionBlend;
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int32 m_nOptionHighlightTransitionBlend;
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bool bMenuChangeOngoing;
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int32 MouseButtonJustClicked;
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int32 JoyButtonJustClicked;
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@ -651,12 +616,13 @@ public:
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bool CheckHover(int x1, int x2, int y1, int y2);
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void CheckSliderMovement(int);
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void DisplayHelperText();
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int DisplaySlider(float, float, float, float, float, float);
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int DisplaySlider(float, float, float, float, float, float, float);
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void DoSettingsBeforeStartingAGame();
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void DrawStandardMenus();
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void DrawStandardMenus(bool);
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void DrawControllerBound(int32, int32, int32, int8);
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void DrawControllerScreenExtraText(int, int, int);
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void DrawControllerSetupScreen();
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void DrawQuitGameScreen();
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void DrawFrontEnd();
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void DrawBackground(bool transitionCall);
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void DrawPlayerSetupScreen();
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@ -666,9 +632,8 @@ public:
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void InitialiseChangedLanguageSettings();
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void LoadAllTextures();
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void LoadSettings();
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void MessageScreen(const char *);
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// TODO(MIAMI): implement the second argument
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void MessageScreen(const char *str, bool) { MessageScreen(str); }
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void MessageScreen(const char *str, bool);
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void SmallMessageScreen(const char *str);
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void PrintBriefs();
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static void PrintErrorMessage();
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void PrintStats();
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@ -679,7 +644,6 @@ public:
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void RequestFrontEndShutDown();
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void RequestFrontEndStartUp();
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void ResetHelperText();
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void SaveLoadFileError_SetUpErrorScreen();
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void SaveSettings();
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void SetHelperText(int text);
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float StretchX(float);
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