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tiny diff fixes
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@ -35,7 +35,7 @@ public:
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CAnimBlendLink link;
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int numNodes; // taken from CAnimBlendClumpData::numFrames
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int32 numNodes; // taken from CAnimBlendClumpData::numFrames
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// NB: Order of these depends on order of nodes in Clump this was built from
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CAnimBlendNode *nodes;
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CAnimBlendHierarchy *hierarchy;
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@ -3,7 +3,6 @@
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#include "AnimBlendClumpData.h"
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#include "MemoryMgr.h"
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CAnimBlendClumpData::CAnimBlendClumpData(void)
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{
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numFrames = 0;
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