sync with upstream

This commit is contained in:
Nikolay Korolev
2020-05-17 21:48:21 +03:00
parent 3cc20d7962
commit d5d2f6a822
3 changed files with 0 additions and 13 deletions

View File

@ -867,7 +867,6 @@ public:
void SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float, float, int);
void ClearWaitState(void);
void CreateDeadPedPickupCoors(float* x, float* y, float* z);
bool HasWeaponSlot(uint8 slot) { return m_weapons[slot].m_eWeaponType != WEAPONTYPE_UNARMED; }
CWeapon& GetWeapon(uint8 slot) { return m_weapons[slot]; }