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GTA_VERSION define and some config.h cleanup
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@ -405,7 +405,7 @@ CVehicle::FlyingControl(eFlightModel flightModel)
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else
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fThrust = fThrustVar * (CPad::GetPad(0)->GetAccelerate() - 2 * CPad::GetPad(0)->GetBrake()) / 255.0f + 0.95f;
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fThrust -= fRotorFallOff * DotProduct(m_vecMoveSpeed, GetUp());
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#ifdef GTA3_1_1_PATCH
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#if GTA_VERSION >= GTA3_PC_11
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if (fThrust > 0.9f && GetPosition().z > 80.0f)
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fThrust = 0.9f;
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#endif
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