Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode

This commit is contained in:
Sergeanur
2019-10-26 15:20:12 +03:00
parent 832572664c
commit d5a72fa597
14 changed files with 382 additions and 389 deletions

View File

@ -2162,7 +2162,7 @@ _WinMain(HINSTANCE instance,
CPad::ResetCheats();
CPad::StopPadsShaking();
DMAudio.ChangeMusicMode(_TODOCONST(3));
DMAudio.ChangeMusicMode(MUSICMODE_OFF);
CTimer::Stop();
@ -2170,7 +2170,7 @@ _WinMain(HINSTANCE instance,
{
CGame::ShutDownForRestart();
CGame::InitialiseWhenRestarting();
DMAudio.ChangeMusicMode(_TODOCONST(1));
DMAudio.ChangeMusicMode(MUSICMODE_GAME);
LoadSplash(GetLevelSplashScreen(CGame::currLevel));
FrontEndMenuManager.m_bLoadingSavedGame = false;
}

View File

@ -90,4 +90,5 @@ void HandleExit();
#endif /* __cplusplus */
extern DWORD &_dwOperatingSystemVersion;
#endif /* (!defined(_PLATFORM_WIN_H)) */