mirror of
https://github.com/halpz/re3.git
synced 2025-07-23 20:09:43 +00:00
CRenderer
This commit is contained in:
@ -53,16 +53,16 @@ CEntity::CEntity(void)
|
||||
bHasBlip = false;
|
||||
bIsBIGBuilding = false;
|
||||
bStreamBIGBuilding = false;
|
||||
bRenderDamaged = false;
|
||||
|
||||
bRenderDamaged = false;
|
||||
bBulletProof = false;
|
||||
bFireProof = false;
|
||||
bCollisionProof = false;
|
||||
bMeleeProof = false;
|
||||
bOnlyDamagedByPlayer = false;
|
||||
bStreamingDontDelete = false;
|
||||
|
||||
bRemoveFromWorld = false;
|
||||
|
||||
bHasHitWall = false;
|
||||
bImBeingRendered = false;
|
||||
bTouchingWater = false;
|
||||
@ -70,11 +70,15 @@ CEntity::CEntity(void)
|
||||
bDrawLast = false;
|
||||
bNoBrightHeadLights = false;
|
||||
bDoNotRender = false;
|
||||
|
||||
bDistanceFade = false;
|
||||
m_flagE2 = false;
|
||||
|
||||
m_flagE1 = false;
|
||||
m_flagE2 = false;
|
||||
bOffscreen = false;
|
||||
bIsStaticWaitingForCollision = false;
|
||||
m_flagE10 = false;
|
||||
m_flagE20 = false;
|
||||
m_flagE40 = false;
|
||||
|
||||
m_scanCode = 0;
|
||||
m_modelIndex = -1;
|
||||
@ -924,6 +928,7 @@ CEntity::AddSteamsFromGround(CPtrList& list)
|
||||
}
|
||||
|
||||
#ifdef COMPATIBLE_SAVES
|
||||
// TODO(MIAMI)
|
||||
void
|
||||
CEntity::SaveEntityFlags(uint8*& buf)
|
||||
{
|
||||
@ -955,26 +960,27 @@ CEntity::SaveEntityFlags(uint8*& buf)
|
||||
if (bMeleeProof) tmp |= BIT(27);
|
||||
if (bOnlyDamagedByPlayer) tmp |= BIT(28);
|
||||
if (bStreamingDontDelete) tmp |= BIT(29);
|
||||
if (bRemoveFromWorld) tmp |= BIT(0);
|
||||
if (bHasHitWall) tmp |= BIT(1);
|
||||
|
||||
WriteSaveBuf<uint32>(buf, tmp);
|
||||
|
||||
tmp = 0;
|
||||
|
||||
if (bRemoveFromWorld) tmp |= BIT(0);
|
||||
if (bHasHitWall) tmp |= BIT(1);
|
||||
if (bImBeingRendered) tmp |= BIT(2);
|
||||
if (bTouchingWater) tmp |= BIT(3);
|
||||
if (bIsSubway) tmp |= BIT(4);
|
||||
if (bDrawLast) tmp |= BIT(5);
|
||||
if (bNoBrightHeadLights) tmp |= BIT(6);
|
||||
if (bDoNotRender) tmp |= BIT(7);
|
||||
|
||||
if (bDistanceFade) tmp |= BIT(8);
|
||||
|
||||
if (m_flagE2) tmp |= BIT(9);
|
||||
|
||||
WriteSaveBuf<uint32>(buf, tmp);
|
||||
}
|
||||
|
||||
// TODO(MIAMI)
|
||||
void
|
||||
CEntity::LoadEntityFlags(uint8*& buf)
|
||||
{
|
||||
@ -1006,19 +1012,19 @@ CEntity::LoadEntityFlags(uint8*& buf)
|
||||
bMeleeProof = !!(tmp & BIT(27));
|
||||
bOnlyDamagedByPlayer = !!(tmp & BIT(28));
|
||||
bStreamingDontDelete = !!(tmp & BIT(29));
|
||||
bRemoveFromWorld = !!(tmp & BIT(0));
|
||||
bHasHitWall = !!(tmp & BIT(1));
|
||||
|
||||
tmp = ReadSaveBuf<uint32>(buf);
|
||||
|
||||
bRemoveFromWorld = !!(tmp & BIT(0));
|
||||
bHasHitWall = !!(tmp & BIT(1));
|
||||
bImBeingRendered = !!(tmp & BIT(2));
|
||||
bTouchingWater = !!(tmp & BIT(3));
|
||||
bIsSubway = !!(tmp & BIT(4));
|
||||
bDrawLast = !!(tmp & BIT(5));
|
||||
bNoBrightHeadLights = !!(tmp & BIT(6));
|
||||
bDoNotRender = !!(tmp & BIT(7));
|
||||
|
||||
bDistanceFade = !!(tmp & BIT(8));
|
||||
|
||||
m_flagE2 = !!(tmp & BIT(9));
|
||||
}
|
||||
|
||||
|
@ -82,9 +82,13 @@ public:
|
||||
uint32 bDistanceFade : 1; // Fade entity because it is far away
|
||||
|
||||
// flagsE
|
||||
uint32 m_flagE1 : 1;
|
||||
uint32 m_flagE2 : 1;
|
||||
// TODO(MIAMI)
|
||||
uint32 bOffscreen : 1; // offscreen flag. This can only be trusted when it is set to true
|
||||
uint32 bIsStaticWaitingForCollision : 1; // this is used by script created entities - they are static until the collision is loaded below them
|
||||
uint32 m_flagE10 : 1;
|
||||
uint32 m_flagE20 : 1;
|
||||
uint32 m_flagE40 : 1;
|
||||
|
||||
uint16 m_scanCode;
|
||||
uint16 m_randomSeed;
|
||||
@ -151,6 +155,8 @@ public:
|
||||
bool GetIsOnScreenComplex(void);
|
||||
bool IsVisible(void) { return m_rwObject && bIsVisible && GetIsOnScreen(); }
|
||||
bool IsVisibleComplex(void) { return m_rwObject && bIsVisible && GetIsOnScreenComplex(); }
|
||||
// TODO(MIAMI):
|
||||
bool IsEntityOccluded(void) { return false; }
|
||||
int16 GetModelIndex(void) const { return m_modelIndex; }
|
||||
void UpdateRwFrame(void);
|
||||
void SetupBigBuilding(void);
|
||||
|
Reference in New Issue
Block a user