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CarCtrl finished, minor Script things
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@ -154,7 +154,7 @@ CAutomobile::CAutomobile(int32 id, uint8 CreatedBy)
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m_fElasticity = 0.05f;
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m_fBuoyancy = pHandling->fBuoyancy;
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m_fOrientation = m_auto_unk4 = 0.0f;
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m_fOrientation = m_fPlaneSteer = 0.0f;
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m_nBusDoorTimerEnd = 0;
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m_nBusDoorTimerStart = 0;
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@ -54,7 +54,7 @@ public:
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float m_fTraction;
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float m_fTireTemperature;
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float m_fOrientation; // for heli and plane go-to
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float m_auto_unk4; // related to the above
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float m_fPlaneSteer; // related to the above
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float m_fVelocityChangeForAudio;
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float m_randomValues[6]; // used for what?
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float m_fFireBlowUpTimer;
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