More audio (to hook and test)

This commit is contained in:
Filip Gawin
2019-09-24 13:33:16 +02:00
parent 003ac856c6
commit d2941b0368
16 changed files with 574 additions and 75 deletions

View File

@ -191,7 +191,7 @@ public:
uint8 m_bRainAudioCounter;
uint8 m_bRainSamplesCounter;
uint8 m_nCarHornTimer;
int8 field_22D;
int8 field_22D; // last horn?
bool m_bSirenOrAlarm;
int8 m_comedyControlState;
CStoredCollPoly m_aCollPolys[2]; // poly which is under front/rear part of car
@ -230,7 +230,7 @@ public:
virtual float GetHeightAboveRoad(void);
virtual void PlayCarHorn(void) {}
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_AUTOMOBILE; }
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; }
bool IsHeli(void) { return m_vehType == VEHICLE_TYPE_HELI; }
@ -286,7 +286,7 @@ class cTransmission;
class cVehicleParams
{
public:
char m_bDistanceCalculated;
uint8 m_bDistancECalculated;
char gap_1[3];
float m_fDistance;
CVehicle *m_pVehicle;