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SetPosition, part 1
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@ -9814,7 +9814,7 @@ cAudioManager::Terminate()
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}
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void
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cAudioManager::TranslateEntity(CVector *in, CVector *out) const
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cAudioManager::TranslateEntity(Const CVector *in, CVector *out) const
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{
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*out = MultiplyInverse(TheCamera.GetMatrix(), *in);
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}
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@ -456,7 +456,7 @@ public:
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void SetupSuspectLastSeenReport();
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void Terminate();
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void TranslateEntity(CVector *v1, CVector *v2) const;
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void TranslateEntity(Const CVector *v1, CVector *v2) const;
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void UpdateGasPedalAudio(CAutomobile *automobile);
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void UpdateReflections();
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