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rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)
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@ -234,9 +234,9 @@ CObject::Render(void)
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float green = (0.8f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen_Obj()) * 165.75f;
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float blue = (0.8f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue_Obj()) * 165.75f;
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red = clamp(red, 0.0f, 255.0f);
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green = clamp(green, 0.0f, 255.0f);
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blue = clamp(blue, 0.0f, 255.0f);
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red = Clamp(red, 0.0f, 255.0f);
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green = Clamp(green, 0.0f, 255.0f);
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blue = Clamp(blue, 0.0f, 255.0f);
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int alpha = CGeneral::GetRandomNumberInRange(196, 225);
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@ -220,7 +220,7 @@ CStinger::Process()
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float degangle = progress * ARRAY_SIZE(m_vPositions);
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float angle1 = m_fMax_Z + DEGTORAD(degangle);
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float angle2 = m_fMax_Z - DEGTORAD(degangle);
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int pos = clamp(degangle, 0, ARRAY_SIZE(m_vPositions)-1);
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int pos = Clamp(degangle, 0, ARRAY_SIZE(m_vPositions)-1);
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CVector2D pos2d = m_vPositions[pos];
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CVector pos3d = m_vPos;
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