rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)

This commit is contained in:
withmorten
2021-06-28 13:57:05 +02:00
parent f8297df9c5
commit d17d437de3
41 changed files with 189 additions and 189 deletions

View File

@ -234,9 +234,9 @@ CObject::Render(void)
float green = (0.8f * CTimeCycle::GetDirectionalGreen() + CTimeCycle::GetAmbientGreen_Obj()) * 165.75f;
float blue = (0.8f * CTimeCycle::GetDirectionalBlue() + CTimeCycle::GetAmbientBlue_Obj()) * 165.75f;
red = clamp(red, 0.0f, 255.0f);
green = clamp(green, 0.0f, 255.0f);
blue = clamp(blue, 0.0f, 255.0f);
red = Clamp(red, 0.0f, 255.0f);
green = Clamp(green, 0.0f, 255.0f);
blue = Clamp(blue, 0.0f, 255.0f);
int alpha = CGeneral::GetRandomNumberInRange(196, 225);

View File

@ -220,7 +220,7 @@ CStinger::Process()
float degangle = progress * ARRAY_SIZE(m_vPositions);
float angle1 = m_fMax_Z + DEGTORAD(degangle);
float angle2 = m_fMax_Z - DEGTORAD(degangle);
int pos = clamp(degangle, 0, ARRAY_SIZE(m_vPositions)-1);
int pos = Clamp(degangle, 0, ARRAY_SIZE(m_vPositions)-1);
CVector2D pos2d = m_vPositions[pos];
CVector pos3d = m_vPos;