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m_nWantedLevel -> GetWantedLevel()
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@ -619,11 +619,11 @@ void CHud::Draw()
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/*
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DrawWantedLevel
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*/
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if (m_LastWanted == playerPed->m_pWanted->m_nWantedLevel) {
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if (m_LastWanted == playerPed->m_pWanted->GetWantedLevel()) {
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alpha = DrawFadeState(HUD_WANTED_FADING, 0);
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} else {
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alpha = DrawFadeState(HUD_WANTED_FADING, 1);
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m_LastWanted = playerPed->m_pWanted->m_nWantedLevel;
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m_LastWanted = playerPed->m_pWanted->GetWantedLevel();
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}
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if (m_WantedState != FADED_OUT) {
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@ -639,7 +639,7 @@ void CHud::Draw()
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for (int i = 0; i < 6; i++) {
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if (FrontEndMenuManager.m_PrefsShowHud) {
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if (playerPed->m_pWanted->m_nWantedLevel > i
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if (playerPed->m_pWanted->GetWantedLevel() > i
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&& (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange
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+ 2000 || CTimer::GetFrameCounter() & 4)) {
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@ -652,7 +652,7 @@ void CHud::Draw()
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CFont::SetColor(WANTED_COLOR_FLASH);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
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} else if (playerPed->m_pWanted->m_nWantedLevel <= i) {
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} else if (playerPed->m_pWanted->GetWantedLevel() <= i) {
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NOTWANTED_COLOR.a = alpha;
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CFont::SetColor(NOTWANTED_COLOR);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
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