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https://github.com/halpz/re3.git
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Merge remote-tracking branch 'origin/miami' into lcs
# Conflicts: # src/animation/CutsceneMgr.cpp # src/control/CarCtrl.cpp # src/control/Script.cpp # src/control/Script2.cpp # src/core/Frontend.cpp # src/core/main.cpp # src/entities/Physical.cpp # src/peds/Ped.cpp # src/peds/PedAI.cpp # src/text/Messages.cpp # src/vehicles/Cranes.cpp # src/vehicles/Transmission.cpp
This commit is contained in:
@ -4986,7 +4986,6 @@ CAutomobile::HasCarStoppedBecauseOfLight(void)
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return false;
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}
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// --MIAMI: Done
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void
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CPed::DeadPedMakesTyresBloody(void)
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{
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@ -5010,7 +5009,6 @@ CPed::DeadPedMakesTyresBloody(void)
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}
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}
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// --MIAMI: Done
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void
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CPed::MakeTyresMuddySectorList(CPtrList &list)
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{
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@ -37,8 +37,6 @@
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#include "Bike.h"
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#include "Debug.h"
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//--MIAMI: file done
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const uint32 CBike::nSaveStructSize =
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#ifdef COMPATIBLE_SAVES
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1260;
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@ -28,8 +28,6 @@
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#include "Record.h"
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#include "Shadows.h"
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//--MIAMI: file done
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#define INVALID_ORIENTATION (-9999.99f)
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float CBoat::MAX_WAKE_LENGTH = 50.0f;
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@ -135,9 +133,9 @@ CBoat::ProcessControl(void)
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m_fBuoyancy *= 0.99f;
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#ifdef FIX_BUGS
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if(FindPlayerPed() && FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
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if(FindPlayerPed() && FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR){
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#else
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if(FindPlayerPed()->m_pWanted->m_nWantedLevel > 0 && GetModelIndex() == MI_PREDATOR){
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if(FindPlayerPed()->m_pWanted->GetWantedLevel() > 0 && GetModelIndex() == MI_PREDATOR){
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#endif
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CVehicle *playerVeh = FindPlayerVehicle();
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if(playerVeh && playerVeh->GetVehicleAppearance() == VEHICLE_APPEARANCE_BOAT &&
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@ -1254,7 +1252,7 @@ CBoat::Teleport(CVector v)
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CWorld::Add(this);
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}
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//--MIAMI: unused
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// unused
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bool
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CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
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{
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@ -1286,7 +1284,7 @@ CBoat::IsSectorAffectedByWake(CVector2D sector, float fSize, CBoat **apBoats)
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return numVerts != 0;
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}
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//--MIAMI: unused
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// unused
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float
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CBoat::IsVertexAffectedByWake(CVector vecVertex, CBoat *pBoat)
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{
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@ -18,8 +18,6 @@
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#include "Zones.h"
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#include "Occlusion.h"
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// --MIAMI: file done
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uint8 CTheCarGenerators::ProcessCounter;
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uint32 CTheCarGenerators::NumOfCarGenerators;
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CCarGenerator CTheCarGenerators::CarGeneratorArray[NUM_CARGENS];
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@ -12,8 +12,6 @@
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#include "Object.h"
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#include "World.h"
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// --MIAMI: file done
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#define MAX_DISTANCE_TO_FIND_CRANE (100.0f)
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#define CRANE_UPDATE_RADIUS (300.0f)
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#define CRANE_MOVEMENT_PROCESSING_RADIUS (150.0f)
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@ -7,8 +7,6 @@
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#include "Vehicle.h"
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#include "Floater.h"
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//--MIAMI: done
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cBuoyancy mod_Buoyancy;
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float fVolMultiplier = 1.0f;
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@ -5,8 +5,6 @@
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#include "Physical.h"
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#include "HandlingMgr.h"
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//--MIAMI: done
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cHandlingDataMgr mod_HandlingManager;
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const char *HandlingFilename = "HANDLING.CFG";
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@ -32,8 +32,6 @@
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#include "Replay.h"
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#endif
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//--MIAMI: done
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enum
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{
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HELI_STATUS_HOVER,
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@ -480,7 +478,7 @@ CHeli::ProcessControl(void)
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// Shoot
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int shootTimeout;
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if (m_heliType == HELI_TYPE_RANDOM) {
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switch (FindPlayerPed()->m_pWanted->m_nWantedLevel) {
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switch (FindPlayerPed()->m_pWanted->GetWantedLevel()) {
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case 0:
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case 1:
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case 2: shootTimeout = 999999; break;
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@ -20,8 +20,6 @@
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#include "Plane.h"
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#include "MemoryHeap.h"
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//--MIAMI: file done
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CPlaneNode *pPathNodes;
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CPlaneNode *pPath2Nodes;
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CPlaneNode *pPath3Nodes;
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@ -1004,7 +1002,7 @@ CPlane::TestRocketCollision(CVector *rocketPos)
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return false;
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}
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//--MIAMI: unused
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// unused
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// BUG: not in CPlane in the game
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void
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CPlane::CreateIncomingCesna(void)
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@ -1028,7 +1026,7 @@ CPlane::CreateIncomingCesna(void)
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printf("CPlane::CreateIncomingCesna(void)\n");
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}
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//--MIAMI: unused
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// unused
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void
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CPlane::CreateDropOffCesna(void)
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{
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@ -1051,7 +1049,7 @@ CPlane::CreateDropOffCesna(void)
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printf("CPlane::CreateDropOffCesna(void)\n");
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}
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//--MIAMI: all unused
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// all unused
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const CVector CPlane::FindDrugPlaneCoordinates(void) { return pDrugRunCesna->GetPosition(); }
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const CVector CPlane::FindDropOffCesnaCoordinates(void) { return pDropOffCesna->GetPosition(); }
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bool CPlane::HasCesnaLanded(void) { return CesnaMissionStatus == CESNA_STATUS_LANDED; }
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@ -5,7 +5,6 @@
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#include "Transmission.h"
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//--LCS: file done
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void
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cTransmission::InitGearRatios(void)
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{
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@ -1505,7 +1505,7 @@ CVehicle::MakeNonDraggedPedsLeaveVehicle(CPed *ped1, CPed *ped2, CPlayerPed *&pl
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cop = nil;
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if(ped1->IsPlayer() && ped2->m_nPedType == PEDTYPE_COP &&
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((CPlayerPed*)ped1)->m_pWanted->m_nWantedLevel > 0 &&
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((CPlayerPed*)ped1)->m_pWanted->GetWantedLevel() > 0 &&
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ped2->m_pedInObjective == ped1){
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player = (CPlayerPed*)ped1;
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cop = (CCopPed*)ped2;
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@ -1535,7 +1535,7 @@ CVehicle::MakeNonDraggedPedsLeaveVehicle(CPed *ped1, CPed *ped2, CPlayerPed *&pl
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int numPeds3 = 0;
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for(i = 0; i < numPeds; i++){
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if(peds[i]->IsPlayer() && ped2->m_nPedType == PEDTYPE_COP &&
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((CPlayerPed*)peds[i])->m_pWanted->m_nWantedLevel > 0 &&
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((CPlayerPed*)peds[i])->m_pWanted->GetWantedLevel() > 0 &&
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ped2->m_pedInObjective == peds[i]){
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player = (CPlayerPed*)peds[i];
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cop = (CCopPed*)ped2;
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