Merge remote-tracking branch 'origin/miami' into lcs

# Conflicts:
#	src/animation/CutsceneMgr.cpp
#	src/control/CarCtrl.cpp
#	src/control/Script.cpp
#	src/control/Script2.cpp
#	src/core/Frontend.cpp
#	src/core/main.cpp
#	src/entities/Physical.cpp
#	src/peds/Ped.cpp
#	src/peds/PedAI.cpp
#	src/text/Messages.cpp
#	src/vehicles/Cranes.cpp
#	src/vehicles/Transmission.cpp
This commit is contained in:
Sergeanur
2021-01-22 15:04:09 +02:00
130 changed files with 92 additions and 669 deletions

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@ -2,8 +2,6 @@
#include "Antennas.h"
//--MIAMI: file done
CAntenna CAntennas::aAntennas[NUMANTENNAS];
void

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@ -18,8 +18,6 @@
#include "Clock.h"
#include "Bridge.h"
//--MIAMI: file done
struct FlareDef
{
float position;

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@ -9,8 +9,6 @@
#include "Credits.h"
#include "Pad.h"
// --MIAMI: file done
bool CCredits::bCreditsGoing;
uint32 CCredits::CreditsStartTime;

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@ -26,8 +26,6 @@
#include "General.h"
#include "VarConsole.h"
// --MIAMI: file done
#if defined(FIX_BUGS)
#define SCREEN_SCALE_X_FIX(a) SCREEN_SCALE_X(a)
#define SCREEN_SCALE_Y_FIX(a) SCREEN_SCALE_Y(a)
@ -622,11 +620,11 @@ void CHud::Draw()
/*
DrawWantedLevel
*/
if (m_LastWanted == playerPed->m_pWanted->m_nWantedLevel) {
if (m_LastWanted == playerPed->m_pWanted->GetWantedLevel()) {
alpha = DrawFadeState(HUD_WANTED_FADING, 0);
} else {
alpha = DrawFadeState(HUD_WANTED_FADING, 1);
m_LastWanted = playerPed->m_pWanted->m_nWantedLevel;
m_LastWanted = playerPed->m_pWanted->GetWantedLevel();
}
if (m_WantedState != FADED_OUT) {
@ -642,7 +640,7 @@ void CHud::Draw()
for (int i = 0; i < 6; i++) {
if (FrontEndMenuManager.m_PrefsShowHud) {
if (playerPed->m_pWanted->m_nWantedLevel > i
if (playerPed->m_pWanted->GetWantedLevel() > i
&& (CTimer::GetTimeInMilliseconds() > playerPed->m_pWanted->m_nLastWantedLevelChange
+ 2000 || CTimer::GetFrameCounter() & 4)) {
@ -655,7 +653,7 @@ void CHud::Draw()
CFont::SetColor(WANTED_COLOR_FLASH);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);
} else if (playerPed->m_pWanted->m_nWantedLevel <= i) {
} else if (playerPed->m_pWanted->GetWantedLevel() <= i) {
NOTWANTED_COLOR.a = alpha;
CFont::SetColor(NOTWANTED_COLOR);
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(110.0f + 23.0f * i), SCREEN_SCALE_Y(87.0f), sPrintIcon);

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@ -16,8 +16,6 @@
#include "Lights.h"
#include "MemoryMgr.h"
//--MIAMI: file done
RpClump *gpPlayerClump;
float gOldFov;

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@ -11,8 +11,6 @@
#include "Timer.h"
#include "PointLights.h"
//--MIAMI: file done
int16 CPointLights::NumLights;
CRegisteredPointLight CPointLights::aLights[NUMPOINTLIGHTS];
CVector CPointLights::aCachedMapReads[32];

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@ -28,8 +28,6 @@
#include "custompipes.h"
#include "Frontend.h"
//--MIAMI: file done
bool gbShowPedRoadGroups;
bool gbShowCarRoadGroups;
bool gbShowCollisionPolys;
@ -1202,7 +1200,6 @@ CEntity::RemoveLighting(bool)
{
}
// --MIAMI: Done
bool
CPed::SetupLighting(void)
{
@ -1228,7 +1225,6 @@ CPed::SetupLighting(void)
return false;
}
// --MIAMI: Done
void
CPed::RemoveLighting(bool reset)
{

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@ -13,8 +13,6 @@
#include "RenderBuffer.h"
#include "Rubbish.h"
//--MIAMI: file done
#define RUBBISH_MAX_DIST (23.0f)
#define RUBBISH_FADE_DIST (20.0f)

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@ -6,8 +6,6 @@
#include "Replay.h"
#include "Skidmarks.h"
//--MIAMI: file done
CSkidmark CSkidmarks::aSkidmarks[NUMSKIDMARKS];
RwImVertexIndex SkidmarkIndexList[SKIDMARK_LENGTH * 6];

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@ -645,8 +645,6 @@ MarkerAtomicCB(RpAtomic *atomic, void *data)
return atomic;
}
// --MIAMI: C3dMarker and C3dMarkers done
bool
C3dMarker::AddMarker(uint32 identifier, uint16 type, float fSize, uint8 r, uint8 g, uint8 b, uint8 a, uint16 pulsePeriod, float pulseFraction, int16 rotateRate)
{

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@ -10,8 +10,6 @@
#include "FileMgr.h"
#include "Timecycle.h"
//--MIAMI: done
uint8 CTimeCycle::m_nAmbientRed[NUMHOURS][NUMWEATHERS];
uint8 CTimeCycle::m_nAmbientGreen[NUMHOURS][NUMWEATHERS];
uint8 CTimeCycle::m_nAmbientBlue[NUMHOURS][NUMWEATHERS];

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@ -13,8 +13,6 @@
#include "Camera.h"
#include "Particle.h"
// --MIAMI: file done
#define WATERCANNONVERTS 4
#define WATERCANNONINDEXES 12

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@ -21,8 +21,6 @@
#include "SpecialFX.h"
#include "Replay.h"
//--MIAMI: file done
int32 CWeather::SoundHandle = -1;
int32 CWeather::WeatherTypeInList;