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Audio fixes
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@ -660,7 +660,7 @@ CPickups::DoPickUpEffects(CEntity *entity)
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if (!entity->m_flagD80) {
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float s = Sin((float)((CTimer::GetTimeInMilliseconds() + (uintptr)entity) & 0x7FF) * DEGTORAD(360.0f / 0x800));
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float modifiedSin = 0.3 * (s + 1.0f);
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float modifiedSin = 0.3f * (s + 1.0f);
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int16 colorId;
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