Merge pull request #869 from Nick007J/miami

garages revision + fixes
This commit is contained in:
aap
2020-12-09 09:55:50 +01:00
committed by GitHub
16 changed files with 240 additions and 161 deletions

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@ -35,6 +35,9 @@ public:
float m_aWheelPosition[4];
float m_aWheelSpeed[4];
uint8 m_auto_unused2;
#if (defined GTA_PS2 && !defined FIX_BUGS)
uint8 m_bombType : 3;
#endif
uint8 bTaxiLight : 1;
uint8 bFixedColour : 1;
uint8 bBigWheels : 1;
@ -44,6 +47,9 @@ public:
uint8 bTankDetonateCars : 1;
uint8 bStuckInSand : 1;
uint8 bHeliDestroyed : 1;
#if (defined GTA_PS2 && !defined FIX_BUGS)
CEntity* m_pBombRigger;
#endif
int16 m_doingBurnout;
uint16 m_hydraulicState;
uint32 m_nBusDoorTimerEnd;

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@ -2492,7 +2492,7 @@ IsVehiclePointerValid(CVehicle* pVehicle)
{
if (!pVehicle)
return false;
int index = CPools::GetVehiclePool()->GetJustIndex(pVehicle);
int index = CPools::GetVehiclePool()->GetJustIndex_NoFreeAssert(pVehicle);
#ifdef FIX_BUGS
if (index < 0 || index >= NUMVEHICLES)
#else

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@ -248,8 +248,9 @@ public:
uint8 bRestingOnPhysical : 1; // Dont go static cause car is sitting on a physical object that might get removed
uint8 bParking : 1;
uint8 bCanPark : 1;
#if (!defined GTA_PS2 || defined FIX_BUGS)
uint8 m_bombType : 3;
#endif
uint8 bDriverLastFrame : 1;
int8 m_numPedsUseItAsCover;
@ -259,7 +260,9 @@ public:
float m_fHealth; // 1000.0f = full health. 250.0f = fire. 0 -> explode
uint8 m_nCurrentGear;
float m_fChangeGearTime;
#if (!defined GTA_PS2 || defined FIX_BUGS)
CEntity* m_pBombRigger;
#endif
uint32 m_nSetPieceExtendedRangeTime;
uint32 m_nGunFiringTime; // last time when gun on vehicle was fired (used on boats)
uint32 m_nTimeOfDeath;