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some work on zones
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@ -331,7 +331,7 @@ CEntity::SetupBigBuilding(void)
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bIsBIGBuilding = true;
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bStreamingDontDelete = true;
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bUsesCollision = false;
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m_level = CTheZones::GetLevelFromPosition(GetPosition());
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m_level = CTheZones::GetLevelFromPosition(&GetPosition());
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if(m_level == LEVEL_NONE){
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if(mi->GetTxdSlot() != CTxdStore::FindTxdSlot("generic")){
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mi->SetTexDictionary("generic");
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