scene edit

This commit is contained in:
Nikolay Korolev
2020-04-13 21:50:56 +03:00
parent e71b000cc5
commit cb85091d34
5 changed files with 806 additions and 25 deletions

View File

@ -931,8 +931,8 @@ void CPad::UpdatePads(void)
GetPad(0)->UpdateMouse();
#ifdef XINPUT
GetPad(0)->AffectFromXinput(0);
GetPad(1)->AffectFromXinput(1);
GetPad(0)->AffectFromXinput(1);
GetPad(1)->AffectFromXinput(0);
#else
CapturePad(0);
#endif

View File

@ -58,6 +58,7 @@
#include "Console.h"
#include "timebars.h"
#include "GenericGameStorage.h"
#include "SceneEdit.h"
GlobalScene &Scene = *(GlobalScene*)0x726768;
@ -863,11 +864,9 @@ Render2dStuff(void)
MusicManager.DisplayRadioStationName();
TheConsole.Display();
/*
if(CSceneEdit::m_bEditOn)
CSceneEdit::Draw();
else
*/
CHud::Draw();
CUserDisplay::OnscnTimer.ProcessForDisplay();
CMessages::Display();

View File

@ -22,6 +22,8 @@
#include "Console.h"
#include "Debug.h"
#include "Hud.h"
#include "SceneEdit.h"
#include "Pad.h"
#include <list>
@ -344,6 +346,8 @@ DebugMenuPopulate(void)
DebugMenuAddCmd("Spawn", "Spawn Firetruck", [](){ SpawnCar(MI_FIRETRUCK); });
DebugMenuAddVarBool8("Debug", "Draw hud", (int8*)&CHud::m_Wants_To_Draw_Hud, nil);
DebugMenuAddVarBool8("Debug", "Edit on", (int8*)&CSceneEdit::m_bEditOn, nil);
DebugMenuAddVarBool8("Debug", "MapPadOneToPadTwo", (int8*)&CPad::m_bMapPadOneToPadTwo, nil);
DebugMenuAddVar("Debug", "Engine Status", &engineStatus, nil, 1, 0, 226, nil);
DebugMenuAddCmd("Debug", "Set Engine Status", SetEngineStatus);
DebugMenuAddCmd("Debug", "Fix Car", FixCar);