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Merge branch 'miami' into lcs
# Conflicts: # src/control/Script.cpp # src/control/Script3.cpp # src/extras/custompipes_d3d9.cpp # src/extras/custompipes_gl.cpp
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@ -529,10 +529,15 @@ public:
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uint32 b1A1_10 : 1;
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uint32 b1A1_20 : 1;
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#ifdef KANGAROO_CHEAT
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// our own flags
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uint32 m_ped_flagI80 : 1; // KANGAROO_CHEAT define makes use of this as cheat toggle
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#endif
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uint8 m_gangFlags;
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uint8 m_unused15D; // these 3 can't be padding but had to actually have been members ...
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uint8 m_unused15E;
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uint8 m_unused15F;
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uint8 CharCreatedBy;
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eObjective m_objective;
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eObjective m_prevObjective;
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@ -573,7 +578,7 @@ public:
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uint32 m_pathNodeTimer;
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CPathNode m_pathNodeObjPool[8];
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CPathNode* m_pCurPathNode;
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char m_nPathDir;
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int8 m_nPathDir;
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CPathNode* m_pLastPathNode;
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CPathNode* m_pNextPathNode;
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CVector m_followPathDestPos;
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