sync with upstream

This commit is contained in:
Nikolay Korolev
2019-07-09 23:39:29 +03:00
38 changed files with 1065 additions and 86 deletions

View File

@ -43,6 +43,8 @@ public:
void ReApplyMoveAnims(void);
void ClearWeaponTarget();
void SetWantedLevel(int32 level);
void SetWantedLevelNoDrop(int32 level);
static void SetupPlayerPed(int32);
static void DeactivatePlayerPed(int32);