mirror of
https://github.com/halpz/re3.git
synced 2025-07-03 01:30:45 +00:00
@ -2,4 +2,31 @@
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#include "patcher.h"
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#include "PedType.h"
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WRAPPER int32 CPedType::FindPedType(char *type) { EAXJMP(0x4EEC10); }
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CPedType* (&CPedType::ms_apPedType)[23] = *(CPedType * (*)[23]) * (int*)0x941594;
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WRAPPER void CPedType::LoadPedData(void) { EAXJMP(0x4EE8D0); }
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WRAPPER int32 CPedType::FindPedType(char* type) { EAXJMP(0x4EEC10); }
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void
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CPedType::Initialise()
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{
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debug("Initialising CPedType...\n");
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for (int i = 0; i < 23; i++) {
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ms_apPedType[i] = new CPedType;
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ms_apPedType[i]->m_Type.IntValue = 1;
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ms_apPedType[i]->field_4 = 0;
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ms_apPedType[i]->field_8 = 0;
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// Why field_C not initialized?
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ms_apPedType[i]->field_10 = 0;
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ms_apPedType[i]->field_14 = 0;
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ms_apPedType[i]->m_Threat.IntValue = 0;
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ms_apPedType[i]->m_Avoid.IntValue = 0;
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}
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debug("Loading ped data...\n");
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LoadPedData();
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debug("CPedType ready\n");
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}
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STARTPATCHES
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InjectHook(0x4EE7E0, &CPedType::Initialise, PATCH_JUMP);
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ENDPATCHES
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@ -1,7 +1,62 @@
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#pragma once
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class CPedType
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{
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#include "common.h"
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#include "templates.h"
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#include "Lists.h"
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class CPedType {
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public:
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static int32 FindPedType(char *type);
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union tPedTypeFlags
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{
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uint32 IntValue;
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struct
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{
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uint8 bPlayer1 : 1;
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uint8 bPlayer2 : 1;
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uint8 bPlayer3 : 1;
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uint8 bPlayer4 : 1;
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uint8 bCivmale : 1;
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uint8 bCivfemale : 1;
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uint8 bCop : 1;
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uint8 bGang1 : 1;
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uint8 bGang2 : 1;
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uint8 bGang3 : 1;
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uint8 bGang4 : 1;
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uint8 bGang5 : 1;
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uint8 bGang6 : 1;
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uint8 bGang7 : 1;
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uint8 bGang8 : 1;
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uint8 bGang9 : 1;
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uint8 bEmergency : 1;
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uint8 bProstitute : 1;
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uint8 bCriminal : 1;
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uint8 bSpecial : 1;
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uint8 bGun : 1;
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uint8 bCop_car : 1;
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uint8 bFast_car : 1;
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uint8 bExplosion : 1;
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uint8 bFireman : 1;
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uint8 bDeadpeds : 1;
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};
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};
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tPedTypeFlags m_Type;
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float field_4;
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float field_8;
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float field_C;
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float field_10;
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float field_14;
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tPedTypeFlags m_Threat;
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tPedTypeFlags m_Avoid;
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static CPedType* (&ms_apPedType)[23];
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static void Initialise();
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static void LoadPedData();
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static int32 FindPedType(char* type);
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};
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static_assert(sizeof(CPedType) == 0x20, "CPedType: error");
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