Audio structs moved to their AudioManager.h

This commit is contained in:
Sergeanur
2020-04-27 20:06:54 +03:00
parent d397a59951
commit c94ccce6d6
3 changed files with 22 additions and 27 deletions

View File

@ -888,15 +888,6 @@ public:
#endif
};
class cPedParams
{
public:
bool m_bDistanceCalculated;
char gap_1[3];
float m_fDistance;
CPed *m_pPed;
};
void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg);
#ifndef PED_SKIN