Remove unneeded double to float casts

This commit is contained in:
Filip Gawin
2020-02-25 20:54:26 +01:00
parent 8f01eab5ab
commit c88c2115e2
6 changed files with 341 additions and 341 deletions

View File

@ -428,7 +428,7 @@ CCam::Process_FollowPed(const CVector &CameraTarget, float TargetOrientation, fl
if(TheCamera.PedZoomIndicator == 3.0f) RealGroundDist = 4.704914f;
if(TheCamera.PedZoomIndicator == 4.0f) RealGroundDist = 2.090556f;
if(m_fCloseInPedHeightOffset > 0.00001f)
RealGroundDist = 1.7016;
RealGroundDist = 1.7016f;
bool Shooting = false;