Merge pull request #1148 from withmorten/miami-githash

miami: add no-git-hash option to premake
This commit is contained in:
withmorten
2021-06-25 19:51:52 +02:00
committed by GitHub
3 changed files with 23 additions and 4 deletions

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@ -50,6 +50,7 @@ if(LIBRW_PLATFORM_D3D9)
endif()
target_compile_definitions(${EXECUTABLE} PRIVATE CMAKE_BUILD)
target_compile_definitions(${EXECUTABLE} PRIVATE USE_OUR_VERSIONING)
if(${PROJECT}_AUDIO STREQUAL "OAL")
find_package(OpenAL REQUIRED)

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@ -195,7 +195,8 @@ enum Config {
#define DRAW_GAME_VERSION_TEXT
#ifdef DRAW_GAME_VERSION_TEXT
// unlike R* development builds, ours has runtime switch on debug menu & .ini, and disabled as default.
#define USE_OUR_VERSIONING // If you disable this then game will fetch version from peds.col, as R* did while in development
// If you disable this then game will fetch version from peds.col, as R* did while in development.
//#define USE_OUR_VERSIONING // enabled from buildfiles by default
#endif
// Memory allocation and compression