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https://github.com/halpz/re3.git
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Crossplatform work continues
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@ -1986,7 +1986,7 @@ WinMain(HINSTANCE instance,
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++gGameState;
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else if ( CPad::GetPad(0)->GetEnterJustDown() )
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++gGameState;
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else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) )
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else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
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++gGameState;
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else if ( CPad::GetPad(0)->GetAltJustDown() )
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++gGameState;
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@ -2022,7 +2022,7 @@ WinMain(HINSTANCE instance,
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++gGameState;
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else if ( CPad::GetPad(0)->GetEnterJustDown() )
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++gGameState;
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else if ( CPad::GetPad(0)->GetCharJustDown(VK_SPACE) )
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else if ( CPad::GetPad(0)->GetCharJustDown(' ') )
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++gGameState;
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else if ( CPad::GetPad(0)->GetAltJustDown() )
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++gGameState;
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@ -5,6 +5,11 @@
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#define RSREGSETBREAKALLOC(_name) /* No op */
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#endif /* (!defined(RSREGSETBREAKALLOC)) */
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#ifndef _INC_WINDOWS
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#define _X86_
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#include <windef.h>
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#endif
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enum eGameState
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{
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GS_START_UP = 0,
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@ -17,7 +22,9 @@ enum eGameState
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GS_FRONTEND,
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GS_INIT_PLAYING_GAME,
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GS_PLAYING_GAME,
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#ifndef MASTER
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GS_ANIMVIEWER,
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#endif
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};
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enum eWinVersion
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@ -33,6 +40,7 @@ extern DWORD _dwOperatingSystemVersion;
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extern RwUInt32 gGameState;
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#ifdef __DINPUT_INCLUDED__
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/* platform specfic global data */
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typedef struct
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{
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@ -86,6 +94,7 @@ public:
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};
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extern CJoySticks AllValidWinJoys;
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#endif
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#ifdef __cplusplus
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extern "C"
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@ -97,6 +106,7 @@ MainWndProc(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
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RwBool IsForegroundApp();
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#ifdef __DINPUT_INCLUDED__
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HRESULT _InputInitialise();
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HRESULT _InputInitialiseMouse();
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HRESULT CapturePad(RwInt32 padID);
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@ -110,6 +120,7 @@ BOOL _InputTranslateKey(RsKeyCodes *rs, UINT flag, UINT key);
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void _InputTranslateShiftKeyUpDown(RsKeyCodes *rs);;
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BOOL _InputTranslateShiftKey(RsKeyCodes *rs, UINT key, BOOLEAN bDown);
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BOOL _InputIsExtended(INT flag);
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#endif
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void InitialiseLanguage();
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RwBool _psSetVideoMode(RwInt32 subSystem, RwInt32 videoMode);
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