some camera code

This commit is contained in:
aap
2020-06-09 15:50:00 +02:00
parent f78f707935
commit c7a32bb83d
11 changed files with 1012 additions and 896 deletions

View File

@ -357,7 +357,7 @@ CRenderer::SetupEntityVisibility(CEntity *ent)
if(mi->GetModelType() != MITYPE_SIMPLE && mi->GetModelType() != MITYPE_WEAPON){
if(FindPlayerVehicle() == ent &&
TheCamera.Cams[TheCamera.ActiveCam].Mode == CCam::MODE_1STPERSON &&
!(FindPlayerVehicle()->IsBike() && ((CBike*)FindPlayerVehicle())->m_bike_flag80)){
!(FindPlayerVehicle()->IsBike() && ((CBike*)FindPlayerVehicle())->bWheelieCam)){
// Player's vehicle in first person mode
CVehicle *veh = (CVehicle*)ent;
int model = veh->GetModelIndex();

View File

@ -173,6 +173,9 @@ public:
static int GetFogBlue(void) { return m_nCurrentFogColourBlue; }
static int GetFogReduction(void) { return m_FogReduction; }
static int GetBlurRed(void) { return m_fCurrentBlurRed; }
static int GetBlurGreen(void) { return m_fCurrentBlurGreen; }
static int GetBlurBlue(void) { return m_fCurrentBlurBlue; }
static int GetWaterRed(void) { return m_fCurrentWaterRed; }
static int GetWaterGreen(void) { return m_fCurrentWaterGreen; }
static int GetWaterBlue(void) { return m_fCurrentWaterBlue; }