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https://github.com/halpz/re3.git
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fixed anisotropic filtering; updated librw
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@ -264,6 +264,7 @@ enum Config {
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#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
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#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
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#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
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#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
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//#define USE_TEXTURE_POOL
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#ifdef LIBRW
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#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
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@ -3,6 +3,9 @@
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#include "rphanim.h"
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#include "rpskin.h"
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#include "rtbmp.h"
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#ifdef ANISOTROPIC_FILTERING
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#include "rpanisot.h"
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#endif
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#include "main.h"
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#include "CdStream.h"
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@ -432,6 +435,9 @@ PluginAttach(void)
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return FALSE;
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}
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#ifdef ANISOTROPIC_FILTERING
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RpAnisotPluginAttach();
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#endif
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#ifdef EXTENDED_PIPELINES
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CustomPipes::CustomPipeRegister();
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#endif
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@ -440,7 +446,7 @@ PluginAttach(void)
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}
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#ifdef GTA_PS2
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#define NUM_PREALLOC_ATOMICS 3245
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#define NUM_PREALLOC_ATOMICS 32455
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#define NUM_PREALLOC_CLUMPS 101
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#define NUM_PREALLOC_FRAMES 2821
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#define NUM_PREALLOC_GEOMETRIES 1404
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