fixed anisotropic filtering; updated librw

This commit is contained in:
aap
2021-01-21 22:30:20 +01:00
parent ef24783bff
commit c67273e92a
6 changed files with 33 additions and 2 deletions

View File

@ -264,6 +264,7 @@ enum Config {
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
//#define USE_TEXTURE_POOL
#ifdef LIBRW
#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)

View File

@ -3,6 +3,9 @@
#include "rphanim.h"
#include "rpskin.h"
#include "rtbmp.h"
#ifdef ANISOTROPIC_FILTERING
#include "rpanisot.h"
#endif
#include "main.h"
#include "CdStream.h"
@ -432,6 +435,9 @@ PluginAttach(void)
return FALSE;
}
#ifdef ANISOTROPIC_FILTERING
RpAnisotPluginAttach();
#endif
#ifdef EXTENDED_PIPELINES
CustomPipes::CustomPipeRegister();
#endif
@ -440,7 +446,7 @@ PluginAttach(void)
}
#ifdef GTA_PS2
#define NUM_PREALLOC_ATOMICS 3245
#define NUM_PREALLOC_ATOMICS 32455
#define NUM_PREALLOC_CLUMPS 101
#define NUM_PREALLOC_FRAMES 2821
#define NUM_PREALLOC_GEOMETRIES 1404