mirror of
https://github.com/halpz/re3.git
synced 2025-07-16 07:08:13 +00:00
neo pipelines
This commit is contained in:
@ -88,6 +88,7 @@
|
||||
#include "debugmenu.h"
|
||||
#include "frontendoption.h"
|
||||
#include "postfx.h"
|
||||
#include "custompipes.h"
|
||||
|
||||
eLevelName CGame::currLevel;
|
||||
bool CGame::bDemoMode = true;
|
||||
@ -360,6 +361,10 @@ bool CGame::Initialise(const char* datFile)
|
||||
CdStreamAddImage("MODELS\\GTA3.IMG");
|
||||
CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
|
||||
CFileLoader::LoadLevel(datFile);
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
// for generic fallback
|
||||
CustomPipes::SetTxdFindCallback();
|
||||
#endif
|
||||
CWorld::AddParticles();
|
||||
CVehicleModelInfo::LoadVehicleColours();
|
||||
CVehicleModelInfo::LoadEnvironmentMaps();
|
||||
|
@ -8,7 +8,8 @@ enum Config {
|
||||
MAX_CDCHANNELS = 5,
|
||||
|
||||
MODELINFOSIZE = 5500,
|
||||
TXDSTORESIZE = 850,
|
||||
// TXDSTORESIZE = 850,
|
||||
TXDSTORESIZE = 1024, // for Xbox map
|
||||
EXTRADIRSIZE = 128,
|
||||
CUTSCENEDIRSIZE = 512,
|
||||
|
||||
@ -209,6 +210,7 @@ enum Config {
|
||||
//#define USE_TEXTURE_POOL
|
||||
#define CUTSCENE_BORDERS_SWITCH
|
||||
//#define EXTENDED_COLOURFILTER // more options for colour filter (replaces mblur)
|
||||
//#define EXTENDED_PIPELINES // custom render pipelines (includes Neo)
|
||||
|
||||
// Particle
|
||||
//#define PC_PARTICLE
|
||||
|
@ -61,6 +61,7 @@
|
||||
#include "MemoryCard.h"
|
||||
#include "SceneEdit.h"
|
||||
#include "debugmenu.h"
|
||||
#include "custompipes.h"
|
||||
|
||||
GlobalScene Scene;
|
||||
|
||||
@ -349,6 +350,9 @@ PluginAttach(void)
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
CustomPipes::CustomPipeRegister();
|
||||
#endif
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
@ -362,7 +366,11 @@ Initialise3D(void *param)
|
||||
DebugMenuInit();
|
||||
DebugMenuPopulate();
|
||||
#endif // !DEBUGMENU
|
||||
return CGame::InitialiseRenderWare();
|
||||
bool ret = CGame::InitialiseRenderWare();
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
CustomPipes::CustomPipeInit(); // need Scene.world for this
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
return (FALSE);
|
||||
@ -371,6 +379,9 @@ Initialise3D(void *param)
|
||||
static void
|
||||
Terminate3D(void)
|
||||
{
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
CustomPipes::CustomPipeShutdown();
|
||||
#endif
|
||||
CGame::ShutdownRenderWare();
|
||||
#ifdef DEBUGMENU
|
||||
DebugMenuShutdown();
|
||||
@ -1061,6 +1072,12 @@ Idle(void *arg)
|
||||
tbEndTimer("PreRender");
|
||||
#endif
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
// This has to be done BEFORE RwCameraBeginUpdate
|
||||
RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip());
|
||||
RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart());
|
||||
#endif
|
||||
|
||||
if(CWeather::LightningFlash && !CCullZones::CamNoRain()){
|
||||
if(!DoRWStuffStartOfFrame_Horizon(255, 255, 255, 255, 255, 255, 255))
|
||||
return;
|
||||
@ -1073,9 +1090,10 @@ Idle(void *arg)
|
||||
|
||||
DefinedState();
|
||||
|
||||
// BUG. This has to be done BEFORE RwCameraBeginUpdate
|
||||
#ifndef FIX_BUGS
|
||||
RwCameraSetFarClipPlane(Scene.camera, CTimeCycle::GetFarClip());
|
||||
RwCameraSetFogDistance(Scene.camera, CTimeCycle::GetFogStart());
|
||||
#endif
|
||||
|
||||
#ifdef TIMEBARS
|
||||
tbStartTimer(0, "RenderScene");
|
||||
@ -1084,6 +1102,11 @@ Idle(void *arg)
|
||||
#ifdef TIMEBARS
|
||||
tbEndTimer("RenderScene");
|
||||
#endif
|
||||
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
CustomPipes::EnvMapRender();
|
||||
#endif
|
||||
|
||||
RenderDebugShit();
|
||||
RenderEffects();
|
||||
|
||||
|
@ -31,6 +31,7 @@
|
||||
#include "main.h"
|
||||
#include "MBlur.h"
|
||||
#include "postfx.h"
|
||||
#include "custompipes.h"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "assert.h"
|
||||
@ -469,6 +470,17 @@ DebugMenuPopulate(void)
|
||||
DebugMenuEntrySetWrap(e, true);
|
||||
DebugMenuAddVar("Render", "Intensity", &CPostFX::Intensity, nil, 0.05f, 0, 10.0f);
|
||||
DebugMenuAddVarBool8("Render", "Motion Blur", &CPostFX::MotionBlurOn, nil);
|
||||
#endif
|
||||
#ifdef EXTENDED_PIPELINES
|
||||
static const char *vehpipenames[] = { "MatFX", "Neo" };
|
||||
e = DebugMenuAddVar("Render", "Vehicle Pipeline", &CustomPipes::VehiclePipeSwitch, nil,
|
||||
1, CustomPipes::VEHICLEPIPE_MATFX, CustomPipes::VEHICLEPIPE_NEO, vehpipenames);
|
||||
DebugMenuEntrySetWrap(e, true);
|
||||
DebugMenuAddVar("Render", "Neo Vehicle Shininess", &CustomPipes::VehicleShininess, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo Vehicle Specularity", &CustomPipes::VehicleSpecularity, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo Ped Rim light", &CustomPipes::RimlightMult, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo World Lightmaps", &CustomPipes::LightmapMult, nil, 0.1f, 0, 1.0f);
|
||||
DebugMenuAddVar("Render", "Neo Road Gloss", &CustomPipes::GlossMult, nil, 0.1f, 0, 1.0f);
|
||||
#endif
|
||||
DebugMenuAddVarBool8("Render", "Show Ped Paths", &gbShowPedPaths, nil);
|
||||
DebugMenuAddVarBool8("Render", "Show Car Paths", &gbShowCarPaths, nil);
|
||||
|
Reference in New Issue
Block a user