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replays bug fix
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@ -135,6 +135,7 @@ CPlayerPed::SetupPlayerPed(int32 index)
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{
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CPlayerPed *player = new CPlayerPed();
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CWorld::Players[index].m_pPed = player;
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player->RegisterReference((CEntity**)&CWorld::Players[index].m_pPed);
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player->SetOrientation(0.0f, 0.0f, 0.0f);
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