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replays bug fix
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@ -28,6 +28,9 @@
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#include "CutsceneMgr.h"
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#include "CdStream.h"
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#include "Streaming.h"
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#ifdef FIX_BUGS
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#include "Replay.h"
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#endif
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#include "main.h"
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bool CStreaming::ms_disableStreaming;
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@ -280,7 +283,11 @@ CStreaming::Update(void)
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!requestedSubway &&
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!CGame::playingIntro &&
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ms_numModelsRequested < 5 &&
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!CRenderer::m_loadingPriority){
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!CRenderer::m_loadingPriority
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#ifdef FIX_BUGS
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&& !CReplay::IsPlayingBack()
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#endif
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){
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StreamVehiclesAndPeds();
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StreamZoneModels(FindPlayerCoors());
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}
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@ -1248,7 +1255,11 @@ CStreaming::StreamVehiclesAndPeds(void)
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static int modelQualityClass = 0;
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if(CRecordDataForGame::IsRecording() ||
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CRecordDataForGame::IsPlayingBack())
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CRecordDataForGame::IsPlayingBack()
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#ifdef FIX_BUGS
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|| CReplay::IsPlayingBack()
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#endif
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)
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return;
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if(FindPlayerPed()->m_pWanted->AreSwatRequired()){
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