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Even more fixes & shorten quit screen
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@ -5582,7 +5582,7 @@ CMenuManager::DrawQuitGameScreen(void)
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}
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#else
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static PauseModeTime firstTick = CTimer::GetTimeInMillisecondsPauseMode();
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if (alpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - firstTick > 1000) {
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if (alpha == 255 && CTimer::GetTimeInMillisecondsPauseMode() - firstTick > 750) {
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exitSignalTimer = 150;
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}
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#endif
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@ -824,7 +824,7 @@ int32 CRadar::GetNewUniqueBlipIndex(int32 i)
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uint32 CRadar::GetRadarTraceColour(uint32 color, bool bright)
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{
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int32 c;
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uint32 c;
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switch (color) {
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case RADAR_TRACE_RED:
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if (bright)
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