some CAutomobile

This commit is contained in:
aap
2020-05-27 22:32:33 +02:00
parent dd162c3aa0
commit c1e13177a1
14 changed files with 445 additions and 194 deletions

View File

@ -81,7 +81,7 @@ CEntity::CEntity(void)
m_flagE2 = false;
bOffscreen = false;
bIsStaticWaitingForCollision = false;
m_flagE10 = false;
bDontStream = false;
bUnderwater = false;
bHasPreRenderEffects = false;
@ -1083,7 +1083,7 @@ CEntity::SaveEntityFlags(uint8*& buf)
if (m_flagE2) tmp |= BIT(9);
if (bOffscreen) tmp |= BIT(10);
if (bIsStaticWaitingForCollision) tmp |= BIT(11);
if (m_flagE10) tmp |= BIT(12);
if (bDontStream) tmp |= BIT(12);
if (bUnderwater) tmp |= BIT(13);
if (bHasPreRenderEffects) tmp |= BIT(14);
@ -1139,7 +1139,7 @@ CEntity::LoadEntityFlags(uint8*& buf)
m_flagE2 = !!(tmp & BIT(9));
bOffscreen = !!(tmp & BIT(10));
bIsStaticWaitingForCollision = !!(tmp & BIT(11));
m_flagE10 = !!(tmp & BIT(12));
bDontStream = !!(tmp & BIT(12));
bUnderwater = !!(tmp & BIT(13));
bHasPreRenderEffects = !!(tmp & BIT(14));
}

View File

@ -87,7 +87,7 @@ public:
uint32 m_flagE2 : 1;
uint32 bOffscreen : 1; // offscreen flag. This can only be trusted when it is set to true
uint32 bIsStaticWaitingForCollision : 1; // this is used by script created entities - they are static until the collision is loaded below them
uint32 m_flagE10 : 1; // probably bDontStream
uint32 bDontStream : 1; // tell the streaming not to stream me
uint32 bUnderwater : 1; // this object is underwater change drawing order
uint32 bHasPreRenderEffects : 1; // Object has a prerender effects attached to it