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get rid of all PED_SKIN defines
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@ -171,9 +171,7 @@ public:
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void PruneReferences(void);
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void CleanUpOldReference(CEntity **pent);
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#ifdef PED_SKIN
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void UpdateRpHAnim(void);
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#endif
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void PreRenderForGlassWindow(void);
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void AddSteamsFromGround(CVector *unused);
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