Enable trains

This commit is contained in:
Sergeanur
2021-01-08 18:31:50 +02:00
parent e9001207ea
commit bf3135eb41
4 changed files with 12 additions and 54 deletions

View File

@ -466,7 +466,7 @@ public:
void ProcessScriptObject(int32 id); // done
void ProcessSpecial(); // done
#ifdef GTA_TRAIN
bool ProcessTrainNoise(cVehicleParams *params); //done(bcs not exists in VC)
bool ProcessTrainNoise(cVehicleParams &params); //done(bcs not exists in VC)
#endif
void ProcessVehicle(CVehicle *vehicle); // done
bool ProcessVehicleDoors(cVehicleParams &params); // done

View File

@ -814,4 +814,8 @@ enum eSfxSample
SAMPLEBANK_PED_START = SFX_FOOTSTEP_SAND_4 + 1,
SAMPLEBANK_PED_END = 9940,
SAMPLEBANK_PED_MAX = SAMPLEBANK_PED_END + 1,
// LCS: TODO
SFX_TRAIN_FAR = NO_SAMPLE,
SFX_TRAIN_NEAR = NO_SAMPLE,
};