buildings directory

# Conflicts:
#	premake5.lua
This commit is contained in:
Sergeanur
2020-12-20 12:39:44 +02:00
parent 6697ab6b63
commit be92b57b54
6 changed files with 2 additions and 0 deletions

20
src/buildings/Building.h Normal file
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#pragma once
#include "Entity.h"
class CBuilding : public CEntity
{
public:
CBuilding(void) {
m_type = ENTITY_TYPE_BUILDING;
bUsesCollision = true;
}
static void *operator new(size_t);
static void operator delete(void*, size_t);
void ReplaceWithNewModel(int32 id);
virtual bool GetIsATreadable(void) { return false; }
};
bool IsBuildingPointerValid(CBuilding*);