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Merge branch 'master' into opus
# Conflicts: # eax/eax.h # premake5.lua # src/audio/oal/stream.cpp
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@ -39,8 +39,8 @@ cAudioManager::cAudioManager()
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}
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m_nAudioEntitiesTotal = 0;
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m_FrameCounter = 0;
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m_bFifthFrameFlag = 0;
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m_bTimerJustReset = 0;
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m_bFifthFrameFlag = false;
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m_bTimerJustReset = false;
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m_nTimer = 0;
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}
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@ -328,7 +328,7 @@ public:
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float GetCollisionRatio(float a, float b, float c, float d) const;
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float GetDistanceSquared(const CVector &v) const;
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int32 GetJumboTaxiFreq() const;
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bool GetMissionAudioLoadingStatus() const;
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uint8 GetMissionAudioLoadingStatus() const;
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int8 GetMissionScriptPoliceAudioPlayingStatus() const;
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uint8 GetNum3DProvidersAvailable() const;
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int32 GetPedCommentSfx(CPed *ped, int32 sound);
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@ -1,7 +1,7 @@
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#include "channel.h"
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#include "common.h"
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#ifdef AUDIO_OAL
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#include "common.h"
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#include "channel.h"
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#include "sampman.h"
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#ifndef _WIN32
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#ifdef AUDIO_OAL
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#include "oal/oal_utils.h"
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@ -1,3 +1,4 @@
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#include "common.h"
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#include "oal_utils.h"
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#ifdef AUDIO_OAL
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#ifdef AUDIO_OAL
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#include "eax.h"
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@ -1,7 +1,7 @@
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#include "stream.h"
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#include "common.h"
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#ifdef AUDIO_OAL
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#include "common.h"
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#include "stream.h"
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#include "sampman.h"
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#ifdef AUDIO_OPUS
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@ -1,5 +1,4 @@
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#pragma once
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#include "common.h"
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#ifdef AUDIO_OAL
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#include <AL/al.h>
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